Apr 2nd 2009 7:31PM (12) Relic
3025 people in the world think Relic is superior to Blizzard. Let's make a front page thread about it and add a bogus pointless pole of our own too!
Apr 2nd 2009 7:24PM Yeah? Give me a call when people are playing Dawn of War II in 3 years.
Oops no. No one will be playing it in 3 years because it's absolute shit for online play. Just like all of Relic's games, they're "innovative" but lack the polish and balance that Blizzard RTS's come with.
And what did everyone honestly expect from a poll that's conducted in an elitist gaming community?
Activision-Blizzard = Microsoft:
It's got supporters.
Once you get too big and too successful, you are AUTOMATICALLY evil. You'll never have the underdog effect. You'll always be seen as the big guy crushing the little guy.
Sell Starcraft II three different times?
Sure smells like cynicism here. I'd gladly pay three times for a Blizzard experience. I should point out to the author of the article that Blizzard is not selling SCII 3 times, but they're selling different campaigns, each with 30 hours of gameplay 3 times. That is worth the money.
Relic will fall to exactly its own copy. A game company that is loved by reviewing elitists like Valve or pick-your-random-little-guy-company-that-made-one-good-game Studios.
To sum it up, the day Blizzard becomes more like Relic, is the day I spoon my eyes out and commit suicide because I don't think I would be able to tolerate the sadness. Seriously go look at some Relic RTS's. Absolute SHIT when it comes to online play.
Feb 18th 2009 8:24PM I play a warrior and don't have a pally.
I really, really hope you guys don't get nerfed. Pallies and Shamans are the two most mistreated classes by blizz (pallies more than shaman historically imo).
You guys really deserved to be OP and I agree with the article: if I was a pally right now I'd be a bit nervous if I knew how bad Blizz hit you guys with the nerf stick in vanilla.
I really hope you guys don't get nerfed.
Feb 4th 2009 9:39PM Ah but the point I was trying to make was that the botters that are doing the most damage to the game are not these casual glider botters. They are of a different sort.
Anyway, when Glider shuts down, it will be replaced. That's just the way of things.
Feb 4th 2009 8:47PM Ever since the other recent post on WoWInsider about Glider, I've been doing some research about WoW botting.
My methods were simple: Google & IRC.
And I've discovered something. A lot (A LOT) of hardcore botters who bot not for just leveling toons but for heavy farming, don't give a piss about this ruling.
From my understanding, many of these botting rings run their own private, unreleased bots (someone even mentioned a macro-bot which is nothing more than a waypoint system and spamming user-defined macro's on actionbars).
So this might turn out to be such a hollow, hollow victory for Blizzard.
Glider seemed to have been the best bot designed for mass consumption, but its shutting down seems to not matter at all for hardcore botters.
Also, as someone with programming knowledge, I've found out that though making a hard can be challenging and does require patience and persistence, it can be done effectively by a single programmer.
Jan 29th 2009 7:15PM so the injunction disallows the release of the source code under any sort of license?
if so, then what about selling the source code? It is mentioned on their website that if you have an offer, you should email them.
Jan 29th 2009 7:00PM I am a bit confused.
From my understanding (I have not used Glider before, as I run on Linux), Glider is a 3rd party bot application. I do not see how this ruling/situation could possibly spell the end of Glider.
The way I see it, Glider can go Open Source legally, and the development of it can continue if it is not hosted on a domain that is subject to US or International laws. So how can they "shutdown" Glider, unless it requires contact to a remote server to operate (in which case, open sourcing it and moving to another domain could still by-pass this problem).
The only possible down side of open sourcing Glider is that it would perhaps make Blizzards task of countering it easier, though I'm sure the programmers at Blizzard have a good enough guess at how the Glider works.
So in the end, from my understanding, the only obstruction to Glider's future is the developers and owners. They mention on their site that "Handing out the source effectively puts us out of business, as far as $25/copy goes" but if they cannot fight this legally, open sourcing it might be the only option they have left.