Nov 9th 2009 3:24PM I love Silithus. Between Silithus, Felwood and Winterspring, I was able to avoid leveling in EPL/WPL completely on my warlock which is A+ to me.
Plus, so much thorium. I went there the first time on my main (after getting to 80 level cap) while working on loremaster. I hadn't leveled through there to outland originally because the boyfriend hates the zone, claiming it harder to level in than EPL/WPL. Well, coming back to do loremaster (and the subsequent Cenarian rep grind because I just could not get enough of the place), I was in love.
All of my toons since have spent at least 1 or 2 levels in Silithus. The quests are interesting and foreboding. The mobs are challenging. There's a very low amount of ganking that goes on due to the generally low population in the zone and how large it is.
Nov 4th 2009 11:43AM The horde shaman quests. Please, please don't let them go :( They may be hard as balls, but they are so much cooler than the ally ones. I've done both, and I'd definitely want to do horde-side's again.
Oct 22nd 2009 5:16PM If you're building resto/enh, you want to actually be wearing elemental gear (because you want the SP and you want to actually be able to hit things; if you have imp SS and Rage, you don't need mp5). You want to take thundering strikes, but you don't really need flurry; 3/3 mental quickness; no points in staticshock...actually let me just link a build :p
Sorta gimpy damage, sorta gimpy healing. No riptide (ofc duh), no earth shield, but faster, more efficient heals than you'd otherwise have as enhancement. Slap on double-earthliving (since it gives double the chance to proc), and you'll easily break 2k bonus healing in heroics gear.
Oct 22nd 2009 12:05PM One of the spriests in my guild (who OS is usually disc healing), actually forgot to switch out of his shadow spec before the pull for Onyxia. And we won. We only had one person die because they were a clothy and got tail swiped into the whelps and pretty much died immediately.
Oct 22nd 2009 12:04PM I don' t use the cookie cutter build for enhancement pvp. I spec to 5/5 reverb; don't take the parry/DW talents and take max survivability talents and use a fat 2 hander. I do ok damage (usually top 5 in such as WSG, top 10 for such as AV) and my shocks are always up when I need them, which is really, really useful to prevent kiting or rogues from re-stealthing. I guess I "stance-dance" to an extent since the AI for weapon imbues for single-wielding allows me to switch out imbues on the fly.
I've taken the build into a few heroics, and I can usually break 3k with it--which in heroics is about as well as I can do while DW since shaman don't really have much by way of burst anymore, instead building their dps over time with procs---, but since I'm pvp specced, I don't really have many of the mana-efficiency talents, so I go oom fairly quickly.
It is interesting to see my damage breakdown from this compared to my standard raid spec however, and if anything, people should try alternative builds just to get a better understanding of how certain talents really affect their game play.
Oct 16th 2009 4:09PM Our guild's MT (stillballin on crushridge) tanks the whelps like a pro, and he's a warrior. He is usually the adds tank for a multi-add fight over paladin and dk tanks that we have. He says it is only a matter of managing your cds and knowing what to pop when. Granted if we have a lot of aoe classes and they jump in and start going nuts it's going to inevitably lead to a couple dead dps, but the same happens even if we have a paladin tanking whelps. As a dps (though not an aoe dps), it's probably a matter of knowing the timing to start aoeing. Usually when the whelps first come out, that is a bad time to aoe, but if dps waits until a thunderclap and a shockwave gets off, it's generally good to go.
Oct 15th 2009 6:16PM I don't understand why dropping it to 30min cd would cause mass shaman suicide? I have a warlock with a 30min SS that is level 63, and you don't see me jumping off cliffs when the SS is close to being off CD so I can get the full effect of it. I let it wear off and re-cast it. If anything it'll make shaman less of an albatross to carry into raids because we /can/ self res when trying hard modes, leaving the druids to brez healers or loldps who stands in fire. The fact of the matter is that our self-res resses us with very little mana or hps. I cannot count the number of times I've ankhed to just die again right away because I wasn't able to heal myself fast enough or there was one little thing I didn't notice prior to ankhing that killed me again. As it is, I save it for boss fights that are a hair's width from ending with us victorious but if and only if I ankh. And being there is a reagent cost, I tend to not just ankh for the hell of it. I don't see this changing in any way if the CD is cut in half.
Oct 15th 2009 4:23PM If you take a look at the wow forums, there's about a solid week of posts of people going ape over this on both the shaman forum and the damage-dealers forum. The devs don't like shaman because apparently we're "mean" to them.
Oct 15th 2009 4:20PM I agree. The enhancement-specific totems have generally not been as good for us as the elemental ones have been particularly since in WOTLK we are even more heavily hybridized in our damage mix than in BC due to MW. I've been doing a haste build, and it is working swimmingly.
If they want to steer enhancement into the enhancement totems, they need to cater to the enhancement crowd. Give us haste/crit/straight AGIL and/or INT in a comparable amount to what they are giving other classes (ours stacking to 3 when DK and druid stack to 5? lame sauce!). Maybe then we'll go for it.
Before I got electrifying winds, I had the one that gave 60 haste on I think Lavalash? stormstrike? I don't remember; electrifying winds is much, much better even for an "on chance" totem. Especially since I'm firing off a LB every time I have stacks enough for it where Lavalash is at the bottom of my priority as far as hitting things goes which makes the AP on Lavalash totem unattractive to me since the buff won't have as much uptime as something higher in priority.
Oct 15th 2009 4:05PM don't forget...
DPS - Your Obliterate, Scourge Strike, and Death Strike abilities grant 73 Strength for 15 sec. Stacks up to 5 times.
Enhancement - Your Stormstrike ability grant 146 attack power rating for 15 sec. Stacks up to 3 times.
So if I'm to understand, with kings, the DK relic is twice as good. Not only that but since it procs off of three separate abilities, they are able to stack their greater number of stacks higher more faster than shaman with their 8s cd ability. And if that Stormstrike happens to get dodged/parried/misses, their stacks will just fall off? GG blizz.