Oct 27th 2009 7:09PM There should also be a ranged DPS tax. Lets assume people people with equal skill and similar gear are fighting a boss. If the boss stands still, then it would make sense for all the pure DPS classes to do about the same damage. But this is not the case, bosses move, which means that rogues loose some DPS as a result. Should there be a ranged DPS tax?
Mar 16th 2009 7:59PM Given that some of us in places like Australia have poor latency (400ms is average), we have more chances to fail at this sort of fight. So GC you can lick my balls.