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Class design and balance Q&A session coming this Wednesday {WoW}

Nov 8th 2011 1:58AM The CMs only fielded those while the designers were typing out longer responses to better questions so there was less dead time - those questions didn't actually soak up any real question time. Expect more of the same this time.

The Light and How to Swing It: Retribution paladin feedback {WoW}

Oct 5th 2011 8:39PM My eyes have been opened to Inquisition since I started leveling a Rogue - it's really similar to Slice and Dice. The difference is that my output goes to the MOON when I pop Slice and Dice, where Inquisition doesn't really feel like it has that much of an effect. I'm not sure what they could change on it to keep it from being a perfect analog to SnD, but I bet that's the feel they're going for and if they upped it just a little I'd be more excited about it.

Spiritual Guidance: Patch 4.3 holy priest buffs and more tier 13 set bonuses {WoW}

Oct 3rd 2011 7:54PM I didn't before, but NOW I do! :

The Queue: Turkey bacon and egg on a roll {WoW}

Oct 3rd 2011 6:52PM @Orrine -

There's a lot of talk about how most of the Demon Soul bosses are reused, but do you remember Marrowgar? He was a crappy old skeleton up until he went live, and he's one of the neatest boss models existing. I wouldn't be surprised if at least one or two ended up changed.

The Queue: Undertow {WoW}

Oct 2nd 2011 8:09PM The Mechanar and the Arcatraz are part of the Draenei "city-ship" Tempest Keep thing, the fortresses they cruise around escaping the Legion Battlestar Galactica style. Oshu'gun was their old one, but they stuffed it into the plains and had to build another one. The Exodar was another "wing" of it - the whole construct was Mech, Arc, the Botanica, the Eye and the Exodar before they had to run again. The Blood Elves only moved in afterward, because why let a sweet flying fortress go to waste?

Most of the lore I know I've gotten either from this site or playing the game for so many years. Chronologically, you can start with the KYL articles on the titans and go through some of the regular and Tinfoil Hat editions on the origins of the races. Another good starting point would be the First, Second and Third Wars (Warcraft I-III). Play through Warcraft III and the Frozen Throne if you haven't already, it's magnificent and steeped in story. The leader stories on the Wow site and most of the novels take a lot of this information for granted, existing in the world already set up.

The Queue: Undertow {WoW}

Oct 2nd 2011 7:56PM >but I'm in B.C., Canada,

I think I've identified the problem.

Also, what kind of question is that? "How ethical is it for someone to sell something that has no actual value?" What kind of answer do you think you'll get? What kind of discussion will that provoke? "Well, I dunno, Merrick, on the ethical scale of Snidely Whiplash to Bono, I'd say that rates about a Goonies."

Ol' Grumpy and the Goblet of Firelands adjustments {WoW}

Sep 21st 2011 10:45PM The guild I tanked for until recently probably qualifies as a 'casual' guild - we killed Beth for the first time last week, putting us at 3/7. Our trouble with the content didn't come from an unwillingness to try new things or a lackadaisical approach. Most of the characters in our raid were alts or fresh-ish 85, with only a couple people in more than a piece or two out of T11 content. Most people had various real-life commitments, and while we'd raid only three hours a night two nights a week, the roster would change dramatically night to night with people working or attending class.

That said, we tried hard with what we had. We tried a number of different things with Beth, seeing slight improvement most tries until she died. We adjusted our strategy and method on Rhyolith until it became a matter of everything lining up okay. We spent hours (which I really enjoyed) on Alys, swapping alts and moving people around, and while the bird didn't die, we were noticeably closer at the end of the night than the beginning, and it felt good.

While I agree that heroic modes are for guilds like yours and should be left alone, I don't think there's anything wrong with guilds like mine, and there's still a fair gap between our 'progression' and people who just don't care.

Paladin tier 13 armor set revealed {WoW}

Sep 21st 2011 10:00PM I'LL take the case!

Paladin tier 13 armor set revealed {WoW}

Sep 21st 2011 9:56PM Oh, nice. That helm's outrageous but the rest of the set is 100% paladin. I really, REALLY like those shoulders and gloves. I'm even used to looking like a bird, having just filled out my PvP set.

I am a fan of the "tank dress" and the robes mixed with plate on paladins, but once every few tiers is plenty. Plus, I can always transmog to the current (friggin awesome) tier whenever I damn well please.

It's fun looking at the paladin sets all next to each other, even though there are some serious swings between sets I wanna get my hands on and what-the-eff-am-I-looking-at.

Patch 4.3: Rogue tier 13 is "Bat"man-inspired {WoW}

Sep 20th 2011 1:47PM I'm not on board with the shoulders or helm but I like the rest of the set - the stitched-together duskbat leather, the free hands, the way it looks like it was made to be moved in.

I love the detail on the chest and leg pieces so far this tier, it feels like more attention is being given to the texture work than has been previously.