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  • Jows
  • Member Since Feb 5th, 2009

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Recent Comments:

Addon devs respond to Blizzard UI policy changes {WoW}

Mar 23rd 2009 1:23PM "Blizzards version will only handle Dual Spec changes from what I have read"

Read where? There is a preview of it on this site. There is a preview of it on the official WoW website. So where did you read it? Some dude's blog post about it from 6 months ago?

And as far as donations go: ZorbaTheHutt, the developer of QuestHelper, said that his donation stream before he put in the in-game solicitation was about 1/5th of what it was after. It's not that he doesn't see the value in keeping up with the development of the addon, but moreso that with the in-game donation link he was able to pay his bills, but he won't be able to rely on the donations from the link on his curse website.

The Care and Feeding of Warriors: Building Up To It {WoW}

Mar 20th 2009 5:07PM Rossi, can you please stop recommending people take points out of precision? There is no better place to put them and being over 8% is not a waste like being over 6.5% dodge. The only alternative places to put them would be in totally garbage talents like UW, imp cleave, or imp execute and none of these would increase your dps as much as additional % to hit.

Warrior class changes in patch 3.1 PTR build 9684 {WoW}

Mar 14th 2009 10:26AM Well as it turns out I was wrong. The expertise thing was just a bug, but my point remains--it's not hard to hit 26 expertise.

Warrior class changes in patch 3.1 PTR build 9684 {WoW}

Mar 14th 2009 10:22AM Anyone is saying losing warbringer is a DPS nerf is severely undergeared. Also the effects of expertise that we already have is getting increased by ~25% next patch. Valor Legs, Gloves and Ruthlessness should cap you.

Quit whining.

Are disenchanters getting robbed by rolls? {WoW}

Feb 21st 2009 11:59PM I find it awesome that you post a picture entitled "Beating a Dead Horse" three posts beneath this one.

What 3.1 means for PvP part III {WoW}

Feb 6th 2009 1:41PM If you think the warrior changes are positive for PVP you haven't really thought it through. What this change actually does is makes every ability outside of zerker stance cost 20 more rage (10 to switch + 10 to switch back). This is not a buff by any stretch of the imagination.

Analysis of Warriors changes in 3.1 {WoW}

Feb 5th 2009 2:26PM The rage reduction on stance changing instead of rage conservation (like it is now) is not something to look forward to.

I mean has anyone thought this through? From a pve aspect it means nothing, you shouldn't be getting dodged anyway so you'll never switch to overpower.

From a PVP aspect... two things will happen.

1) You will have to macro EVERYTHING in order to be effective.
2) Enjoy being kited around with zero rage and no way to intercept.
Charge -->Blink/Root/Vanish/Whatever other escape abilities everyone has --> Switch to Zerker Stance to intercept --> "Oh noes no rage!"

I don't look forward to this at all. This penalizes changing stances more than it helps. It's far easier to dump rage than to gain it back.