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  • jc
  • Member Since Feb 5th, 2009

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Mana regeneration changing dramatically in 3.1 {WoW}

Feb 5th 2009 4:21PM I play an holy priest, and seem to be one of the few that enjoys it (at least compared to my 'lock). When I see the DPS I think, man, just clicking buttons in a certain order can't be too much fun. As a healer, particularly in PuGs, I will need to vary my rotation based on the (in)abilities of the tank and DPS. I may focus on tank, OT, DPS ... what I do requires thought and attention to the larger picture. I see that as good.

What I think this will do is also good. It is going to force the tanks and DPS to think. They can no longer just pull and pull and assume the healers will fix em up. They will have to actually support themselves a bit more, seeing healing as a limited group resource.

Yes, this means that the dynamics of many encounters will be much much harder. But they will be solvable. If LK is too easy, well, it won't be for long.