Apr 3rd 2012 6:42PM Most classes only have a few spells needed for their main rotation. Fire mages only use: Fireball, Pyroblast, Living Bomb, Scorch (on occasion), Flame Orb, and Combustion. We have at least 10 utility spells that aren't part of our rotation but useful anyway, such as Blast Wave, Frost Nova, etc.
And you might be misreading some of the abilities, or vastly underestimating their PVE function. The "Death Grip" ability, Provoke, is the Monk's taunt. One of the incapacitates is the Monk's CC ability. Any damage ability that has extra effects might still be used in the main rotation if it's strong enough. Interrupts have been a staple of PVE encounters for years.
Don't write off any utility spells off until we get the damage numbers. Frostbolt for Mages could be considered "just a snare", but it's the main nuke of the spec. Could be the same for Monks.
Apr 3rd 2012 5:18PM I believe it should be something like:
"Should I want to use a wand, I'll put it in my main hand now."
"In my main hand, I should be using wands."
Apr 1st 2012 4:22AM From Blizzard's Supply Depot page:
"Multiple endings, each influenced by your choices and color-coded for your convenience! (Further epic endings planned for post release as downloadable content.)"
Mar 31st 2012 2:34AM THE THOUSAND NATIONS OF THE BETA TESTERS DESCEND UPON PANDARIA. THEIR ARROWS WILL BLOT OUT THE SUN!
Mar 28th 2012 12:45PM If there's a loot cap, then your success will no longer be independent of other players. If there was a cap on the number of players that could get loot from a boss, then you're fighting with the other players to get onto the list of players who get loot. If all the players are not you, then their success prevented your success.
In order for there to be independence, all players successes or failures must not influence the success or failure of another player. Therefore, there must be chances for all players to get loot, or alternatively, no players to get loot. (I suppose, though, that should less than X players get loot, it'd still mostly maintain independence if the system rerolled for everyone. It'd sacrifice total independence, but remove any possibility of a really sour outcome.)
Mar 27th 2012 1:43PM You are aware that the trolls have always been trying to take over the world? (Of course!) The troll empire spanned all of the continents; it was the largest empire that we have ever seen. The troll empire was in decline due to the rise of the Horde and Alliance, but now have come back to become a powerful force again. Their imperialist desires are once again in full swing, and they want their empire to span the world again. Naturally, this conflicts with the Alliance and Horde, who don't want any of that crap.
So, the Zandalari are after their own interests, and they don't care about any of the other races or alliances or hordes. They aren't out and out evil like the Legion and Old Gods, but they are definitely antagonists and definitely threats should they get out of hand. I can see, though, that should the Zandalari still be around and the Legion or Old Gods come back, the Zandalari will swallow their pride, put aside their rebuilding of the empire, and ally with us to defeat the threat. Or they become indoctrinated.
Mar 26th 2012 8:58PM Logic dictates that successful guilds get more applicants. Therefore, successful guilds naturally have a larger roster, and therefore are able to easily run 25-man guilds. Saying that 25 man guilds are successful because they are 25-man guilds is logically wrong, because I've seen plenty of 25-man guilds fall because of server or population issues, drama, etc.
Mar 23rd 2012 12:38PM To put it succinctly:
Retconning: "We've always been at war with Eastasia."
Not retconning: "We're done fighting Eurasia, so we're fighting Eastasia now."
Unless they say Garrosh didn't do something he absolutely did, it's not retconning. The other way around, he did something that they never said he did, is different as we aren't watching the character all the time, and he could have easily started down the path behind our backs.
Mar 22nd 2012 7:28PM So those warriors from Pandaria DO have curved swords. Curved. Swords.