Jun 11th 2009 5:41PM Funny article man! It reminded me that what we see on the screen isn't just the Deadly Duel of Flying Numbers, but an actual game.
I like the thought you put into your spell descriptions, and it made me think about how much I love seeing the little horned skull appear over my enemies, laughing at their misery while they cough and collapse.
This article was a nice changeup.
Jun 4th 2009 3:02PM A lot of people have complained about this column, stating that it just doesn't measure up to other class columns, and up to this point I have disagreed with them.
I know that this is a spec write-up post 3.1, but it's too familiar. It feels like you just finished going over specs with your last "Project Respec", and even though there's new information, this seems stale.
I go to the Warlock's Den for information like this, simply because there's such a wealth of information there. I come here to read new updates, learn about little things I might have missed, and for entertainment value.
I like your writing, Nick. I want to like your column too, but it's missing something, something that the other class columns seem to have. I wish I could easily tell you what that quality is, but I do know that traveling back over ground you've already covered only puts you right back where you started.
May 19th 2009 1:25PM The only thing missing from Blood Pact is the odd backhanded comment about Mages. Take a page out of Christian (No Daddy, Not The) Belt's playbook, and choose a class to bash consistently.
Wait a minute, don't do that; leave that technique in the hands of Arcane Douchebaggery.
May 8th 2009 12:01AM The book is written very well, but:
-The story is trite and far from ground-breaking.
-Arthas' tale is all too reminiscent of certain asthmatic dark lord from a galaxy far, far away. (I hate to make that statement, but it's true.)
-The beginning progresses at snail's pace. (Books aren't action movies, but something interesting needs to happen to keep me turning pages.)
-All of the references to in-game events/items/people/things/etc. seem more like name dropping, as opposed to devices used to submerge the reader into the world of the story.
It must be terribly difficult to write a book about a major character from a phenomenon like World of Warcraft, and that's where Christie Golden's talents really shine through.
The characters become more than pixels and the occasional lore article however, it's a far too familiar tale in a genre that's becoming stale.
Mar 29th 2009 4:22PM Lucky Fishing Hat, Blue Overalls, Red Lumberjack Shirt, Calico Gloves, Fishing Pole, and no shoes.
Put all this together on a green-bearded gnome, and you have the quintessential backwater, red-neck fisherman.
Feb 25th 2009 2:27PM Eh, all the weapons look like over-sized kids toys...which would be nice for my nephews if they were real, but they look a little too corny.
Feb 11th 2009 11:48PM You know those people that say they hate something so much, but can't stop talking about it? That's how I feel about this author and warlocks.
He constantly moans about how much he can't stand them, but I bet his locker at the Greyhound bus station is full of warlock pinup calendars.