Feb 13th 2012 11:30PM I definitely has my reservations about this game. But I also had high hopes for a game that took more skill and participation than target > click button > wait for face to melt/break/heal gameplay.
I pre-ordered the boxed CE of the game because of the videos and comments regarding the game gave me enough confidence to think it was money well spent. And I wanted to get into the beta ASAP. And man...It sure as hell was the best money on an MMO i've spent in a damn long time.
The combat is satisfying, responsive and fun. The attacks and skills feel/look meaty and definitely appear to have weight behind them when they land. The movement is more accurate and responsive than I thought it would be, making it fun and fast paced(more so than any other MMO i've played anyway). So far I've tried a Warrior and Lancer. And even though I'm getting burned out from tanking (thanks WoW), being a Lancer is fan-freaking-tastic. I made a badass looking Aman to go with the "You shall not pass!" mentality of a tank, and it sure fits nicely.
The graphics, even this early in the beta (and supposedly the highest currently is somewhere in the "medium range" normally) the game looks stunning. The locales, scenery, mobs, buildings, spell effects, armor, weapons and just plain everything is total eye candy. And after they release the HD textures which are apparently 7GB+ themselves, the game is going to look even more stunning.
There are a few things here and there that should be addressed if they really want to cater to the western, semi-lazy mentality. More vendors/merchants in quest hubs. It's very easy to fill up your bags within 30 minutes of mob farming and questing, forcing you to either leave loot on the ground or destroy what you have in your bag.
Anyway, this will be a huge wall-o-text if I don't stop now. If you have money to spare, the luck of the devil, a good friend or are looking for a fun new MMO, I highly recommend this. After being burned by Aion, DCUO, SWTOR(just wasn't feeling it) and FFXIV I almost gave up looking for an MMO that would capture me as easily as WoW did back in the day. Well...TERA, where've you been all my life?
Oct 27th 2011 6:56PM And here I was holding the posters on Massively to a higher standard than the trolls and rabid haters on MMO Champ. That was stupid.
Aug 19th 2011 2:37PM @GrumpyGnome
Reminds me of Ratchet and Clank. But now that you mention it, it does remind me of Dragon's Lair as well.
Aug 19th 2011 2:25PM @BigAndShiny
Having a stylized cartoony art direction has absolutely no correlation with what devs are capable of or willing to do. One good benefit of having a cartoony approach is the potential for a wider range of machines to play it.
And not everyone wants realistic graphics in their games. Its a matter of personal preference.
Aug 19th 2011 1:57PM @Barinthos
Gameplay...not cameo...stupid autocorrect.
Aug 19th 2011 1:56PM Definitely looking forward to this game. The cameo from the video looks pretty standard fair but it's the art style, scenery and overall visual appearance that gets me. And its not even in beta testing!
It can only (hopefully) get better from here, and if Carbine is a group that listens to their player base i'm sure it will.
Loving it so far, its up there in my list of "to get mmo" right alongside SWTOR and GW2.
Aug 18th 2011 9:12PM @(Unverified)
Alot of people commenting aren't the brightest crayons in the box. They're comparing a game that's not even in Beta testing to games that have been released for years (WoW) or games that were announced a year or so ago and have had countless updates since the initial announcement. This game was announced yesterday.
As far as I'm concerned, the gameplay for such an early build looks pretty dang impressive. And making judgements on the game that no one has actually even really played for more than 10 or 15 minutes is a bit premature.
Aug 18th 2011 11:15AM @Fabius Bile
If you go to the Wildstar Online website and check out their "Artwork" section under "Media" you'll see a female human Spellslinger and a Human male with a giant sword on his back. So if that's any indication, these are just the first 3 race/class combinations the game has to offer.
They probably just used these 3 for the playable demo at Gamescom and doesn't have any real correlation on actual character/class selection. Besides, the studio is touting grand talks about "choices", the choice to just explore, the choice to just beat animals up or the choice to build new settlements. So NOT having the choice to choose race/gender/class would be a bit...backwards.
Reserve judgment and hold off on that "hype meter" until there's more information about the game.
Aug 18th 2011 11:08AM @GrumpyGnome
All the worlds remind me of Ratchet and Clank or Jak and Daxter. But there's certainly nothing wrong with that. I loved the art style, scenery and locales those games had as well.
After watching the trailer again, reading about the classes, checking out the website, blog and facebook page, I am very excited about this game. What they're proposing would be amazing, so long as it's executed correctly. Only time will tell. Lets hope the ball doesn't get dropped on something with this much good looks.
Aug 17th 2011 11:08AM @Plantenbak
Here I was thinking "ok, it can't be THAT good..."
Yep, it's that good. The voice acting, the humor, the art direction and the characters are all great fun. Gonna keep my eye on this one. Which unfortunately means I'll have to add yet another game to my ever growing list of MMO's. Bleh.