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  • DescentFromKings
  • Member Since Feb 14th, 2009

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Recent Comments:

Know Your Lore: The Bronze Dragonflight {WoW}

Mar 17th 2010 5:38PM The only true redemption any lore villain has had to date has been Arthas, and even that one was half-hearted. Non-humanoid villains have typically fared worse. Killy-J, Archimonde, Ragnaros, Loken, etc. have all met their fate at the players' hand, and it hasn't been a gentle one.

Even if Neltharion is brought to his senses, you'd still have to sway a legion of dragonkin who have spent several millenia doing very bad things. Old habits are hard to break.

Mastery System Preview {WoW}

Mar 8th 2010 10:14PM "Radiance – Adds a heal-over-time effect to direct heals, such as Flash Heal. Mastery on gear would boost this bonus, and no other talent tree would grant it."

This is the kind of bonus healadins need to tear them out of tank-healing. If suddenly, I can put out 5 HoTs in 5-6 seconds, that, to me, is decent raid healing. Plus a passive beacon on the tank...::big grin::

Okay, so that's imba, I admit. maybe only direct heals trigger bacon.

Breakfast Topic: Would you like some heroic with your vanilla instances? {WoW}

Feb 28th 2010 9:04AM I would love nothing more than to get a Heroic Stockades. It's got all the components right there: shotgun design, easy to understand layout, flimsy excuse to be in there. Plus, as it's a prison, they could have random bosses culled from a general pool, sort like VH.

WRUP: What you'd like to see next edition {WoW}

Feb 27th 2010 10:02AM Grinding BGs on my paladin for marks to turn in when 3.3.3 d. I should also get some PVP holy plate out of the ordeal.

The Queue: There are no Roombas in Azeroth {WoW}

Apr 7th 2009 5:33PM Okay, I've been hunting all over, but I can't find a definitive answer. While we will be able to represent the Home Factions in the Argent Tournament, does that unlock the ability to champion them (as we do with the Argent Crusade, for example)?

World of Warcraft as evolutionary model {WoW}

Feb 14th 2009 1:17PM this is a spot-on idea. When you think about specs, you notice how there are always typical talent distributions? go to and note how common some specs are, and how often people vary from them. Evolution. The strong, playable specs get used more, and the weaker ones don't. Darwin FTW.