Apr 3rd 2012 7:05PM Male player with plenty of female toons, never had any different treatment in any of the guilds or groups I was in. I never talk on vent either (lack a microphone and the interest to get one) and no one cared.
In the one guild I was in, there were two over the top girls that would never shut up about sex and practically demanded attention, though I ignored them.
In Guild Wars 1, I had some creepy interaction with my female characters, but nothing worthwhile.
And saying "I find the female toons more aesthetically appealing" doesn't just mean "I want a chicks ass to stare at". Especially in WoW, some races have male models that are just hideous. In TOR, I have only played female toons due mostly to the voice acting.
"(How this is ever an argument that makes sense to people, I don't know.)" is almost offensive in it's derisive presentation. It makes sense to people because toon sex is an arbitrary opinion and meaningless. There is no "right way" that "makes sense", it's opinion.
Mar 30th 2012 8:49PM I was one of the few who sold Lifelike Mechanical Toads on my server. The cost of mats was usually 20-30ish, but they sold for 300+ at times. Main thing of course being that even though the mats are easy enough, if you put too many up, it'll kill the market, so not a "huge money maker" at the time.
Same with the mechanical chicken that you can from those escort quests while leveling. It's BoE and the two I sold (two different characters obviously) were 3k each.
Mar 30th 2012 12:24AM Also, unless I missed something, he doesn't actually specify what they owe. "over 9,000" gold, or "over 9,000" tanks or troops or bushels of apples. Not that "gold" doesn't make the most sense (even if it is just a drop in a player bucket), but maybe it's explained better in game.
Mar 29th 2012 1:47PM Yeah, I don't think "orgrimmar is loaning money" so much as "we're fighting a war and the nations owe taxes to us".
It'd be nice to see a followup where they talk about what Orgrimmar might have contributed themselves...
Mar 29th 2012 1:43PM Heh, "white pawn".
Mar 29th 2012 1:39PM Did we watch the same video?
The goblin said he'd been shipwrecked for days, so Garrosh gave him a big hug. Very comforting guy, he then threw him to the side of what I must assume is a healer, so he would not need to walk there.
Even the other nations, so far behind on payments, he gives them 2 months to figure out how to pay. Would a goblin extend you for 2 more months?
Garrosh is so nice to his people.
Mar 29th 2012 12:49PM It WAS one of the most hilarious parts of the Justice vendor, with the little invisible wall in front of him.
Watching all the players like mime's, smacking into the invisible wall and keep running.
They should have added a "smash into wall and fall down" animation to that area somehow, to increase my amusement.
Mar 29th 2012 12:43PM While I can understand the limitations imposed by the engine at one point, it still amazes me that Blizzard had such BAD options for so many hair/face combos. Some of the faces are just horrible looking, and I'm sure at least half the races are not "one of 8 options" for a face, but more like "everyone picks this one or this one, as the others are all so horrible, even as a joke no one can do it".
So yeah, there might be limits to what they could have done, but some of them were just bad artwork.
Mar 27th 2012 1:02PM While my warrior was leveled long before Cata, I leveled my paladin as prot and yeah, the bigger issue was gathering a large enough group up to be worth killing. (lots of stuff is leashed real tight now)
But, I'd love it if once you had dual spec you could queue as either spec and when you clicked "accept" to enter the dungeon, it'd change your spec to what you need for the role.
Mar 27th 2012 12:46PM If they had never made the comment, then the discussion would never have popped up the way it has. They didn't promise anything, but they brought it up and threw fuel on the fire.
They could possibly have just wanted to gauge reaction to see if it was worth the time to code though. Could have been handled differently, but no biggie.
By contrast, didn't they say Incubi were being worked on and coming soon quite some time ago? I could have sworn that statement was a lot more concrete, though now it has returned to the land of "we'd like to see"ness.