Feb 17th 2009 5:55PM if you had read what i wrote i didn't talk about about the 5 %, i more or less talked about 30-40 % which is the core of this game atm.
Feb 17th 2009 3:29PM As far as i see i can only see good parts and bad parts.
Let me begin with the good parts, This will probably be a good thing that will keep most of the players active and enjoying the game while doing vehicle combat and other parts of Ulduar.
However, This will also means that it will be really easy without doing it up with the 4 towers up and most guilds will probably oneshoot 5-6 bosses the first night and then have around 1 week on clearing Ulduar and then spending the remaining 6-9 days on the optional "hard mode boss" and then 1 month on doing achivement and gaining new mounts and titles etc.
This is for those players that have farming t7 content and clearing saratharion 3drakes and got full t7 gear and they will probably have it ALOT easier in clearing the place and it will most likley take around a couple of days more then t7 content did. For other players that have just cleared t7 content and don't have the gear for ulduar will most likley spend a longer time on this. But it won't be harder then the current state is atm!
Only the optional boss will be in somewhat hard and will be somekind of a "guildkiller" so to speak.
But what is it to do after this waiting another 5 months untill next raid dungeon is released as it probably gonna turn out and will result in that wow will lose alot of it's core players.