Oct 3rd 2010 1:27PM How is flying going to handle with the Draenei/Blood Elf/Worgen/Goblin starting zones? In between the blood elf/Worgen zones and The Vanilla content there's at least a portal, whereas in Azuremyst and Kezan the only way to get out is with ships. So, we're just going to stumble upon a great invisible wall or die of fatigue? Or are this zones going to be merged?
Aug 1st 2010 2:28PM Now we only need a Strip Goblin's Dilemma.
Feb 21st 2009 6:17PM Awesome guide, pally tanks have changed a lot since the old days and this guide explains the new mechanics very well. I'll make the pally tanks in my guild read this ^^