Oct 25th 2010 5:08PM For the record, I'd like to be in a pug raid with all female raiders. Then would at least know they won't get lost trying to get to the boss and know that fire/void = bad. And that they aren't homophobic foul mouthed 13 year old boys with the social apptitude of a concrete block.
Feb 23rd 2010 12:51PM also use this one for multi dotting once a Shadow weaving stack is up.
/castsquence [@mouseover] reset=3 Vampiric Touch, Shadow Word:Pain
Feb 23rd 2010 12:47PM Here's a handy one I use as my shadow opener
/castsequence reset=10 Vampiric Touch, Devouring Plague, Mind Blast, Mind Flay, Mindflay, Shadow Word:Pain
Based on attemption to avoid VT & MB collision; damage priority; proccing replenishment early; and full Shadow Weaving Stack before SWP
Feb 18th 2009 4:08PM Are we for the purpose of this debate grouping all botting into one category or treating each purpose as a seperate entity? From what I've read there seem to be 3 main categories that botting falls into
Are each seperate degrees of botting (order of magnitude type offenses) or a single class?
Feb 18th 2009 11:56AM I'm still at a loss trying to figure out how another player getting what they wanted affects the rest of us.
I still think the spelling test example holds. Botting would be the skipping of the studying, but the player will be the one present for endgame content.
I may be uninformed on the botting front but I haven't heard of players creating bots to play endgame for them, just to get TO endgame for them.
Feb 18th 2009 11:04AM I think the surprising thing in all this is that the main problem people seem to have with botting comes from the belief that their "self worth" is measured by others.
Player X did task Y in Z hours whereas Player A took (Z-B) hours for task Y.
Why do other people's progress matter so much to your enjoyment? Shouldn't your enjoyment come from your own sense of how you enjoyed the game? Why should it matter how long it takes someone else to reach a certain plateau? Has it affected your own journey?
This hate against non RMT-botting seem to me like being mad at the smart kid in 3rd grade because he didn't have to study the spelling list every night in order to get an A on the test.
In regards to all the "but the mat farming has ruined my profit", instead of seeing the disadvantage, why not capitalize on all the dirt cheap mats? Buy em for profit, use em for profit, use em for skilling, gather a pile to roll around in, or whatever.
In my opinion I really don't care what anyone else in the game does besides me. When it stops being fun or I suddenly find that someone else is changing my definition of fun, I'll switch to one of my other games again.
Players will always seek the path of least resistance to the destination they want, no matter what game, it is up to the game to decide whether to embrace this tendency or build against it and have players create their own path using whatever means necessary. From level whoring in FF7 to Baal runs in D2 to RAF in WoW , to Scenario powerleveling in WAR, players will do whatever makes them the "strongest" fastest.
Jan 21st 2009 11:02AM Most likely the reason that this is skipping the US is the sorry horrible state of music licensing and publishing. The executives at these compaines have just seen a record breaking sales and profits year and are still pursuing litigation against Joe Average for downloading 25 songs seeking a 100+k verdict?
I certainly wouldn't want to entangle my company with that kind of incompentency...
Aug 1st 2006 11:25AM I dont think its dead, I just dont think it can be directly compared to the DS. Ive got both systems and play them both pretty equally. Tho I think its important to note that while DS is the king among gamers, Ive been noticing that the PSP has growing acceptance outside of the normal gamers market. I take the train to and from work and have seen guys in suits using a PSP at least once per a ride. Only people I see with a DS are college guys like me or younger kids.
In our gaming community the DS may be the ruler of the roost but I think the PSP has greater mass market appeal. Course it certainly could use a few killer games. Brainage/BigBrain would rock over the net.