Dec 20th 2009 2:10AM Sorry if this is in the wrong section, but I have a question regarding what actually happened in Ulduar. First of all, I thought the lore preceding Ulduar said something about us not being able to kill Yoggie, since the planet would die or something like that. But then we just waltz in there and kill him and nothing really happens. Suddenly the threat is that Algalon wants let our planet go boom! Then after smacking is head and saying "Bad titan!" he decides to just let us live after all. So what happened to Yogg-Saron's intertwinement with the planet? Is he just not dead or did they just forget about that?
Mar 19th 2009 12:01AM Well, if you make sure Hybrid classes always have benefits to raids that other don't then what's the problem? For instance, Judgement of Light scales best with retri, and the healing it provides for all melee is far from negligible. Shadow Priests still have a class-exclusive stamina buff and Vampiric Embrace.
Pure DPS classes carry buffs and utility value to some extent, but with hybrid classes have a support dps spec, it's all justified. Say if boomkins had a natural 500 dps lower than all others. If boomkin form and his buffs and procs gives the raid say 100 dps per active dps class, it's all good.
It already is like this, to some extent, but I'd like to see it solidified.
Mar 18th 2009 11:22PM I'm not sure I like the "best if you know how to play" thing they got going on. What if everyone in the raid is that good a player? For guilds that do not have enough gear and skill, dps between classes will vary hugely, but in premier raiding guilds the dps ranking will pretty much always be the same.
As a Paladin I don't mind this. I still have two other specs, and my skills are more valued than my class. At least it's not like retri in Sunwell. Retri is still a valued class, even though many has the forethought of faceroll classes more often than not being controlled by right out n00bs.
I would actually rather see other hybrid classes get pulled down. DK's may be the most obvious example, but others too. I like the vanilla concept of "the more hybrid, the less excel on each individual spec." It would work especially well with the incoming 3.1, so that even if Druids aren't as good in each spec, their respec options offer more than any other class.
Feb 28th 2009 9:43AM Hoho, I'm guessing there's an achievment for killing them at the same time (within 15sec).