Mar 2nd 2009 12:39AM "Does it not say that half the cost is refunded when it blooms ? ... Healing obviously is not your strong point if that disturbs you that bad."
- Sure, sure it says that, and that's the only good thing. But... you can't keep up throwing numerous Lifeblooms at your healers without going oom fairly fast - which might be a good thing for some, less good for others. Don't have the numbers in my head, but casting 3 stacks of LB on a target and not letting it bloom will be terrible expensive.
Other than that, there are some other "undocumented" changes that I feel a bit bad about.
"Improved Regrowth (Tier 6) renamed Nature's Bounty. Increases the critical effect chance of your Regrowth and Nourish spells by 5/10/15/20/25%. (Previously increased just regrowth crit by 10/20/30/40/50%)"
Crit haven't been something us druids needed to think much about. Seems like we need to now.
And, you're right when you said that healing aint my strong point... or rather, strongest point. Respecced recently and I'll have to blame that. Though, still I find some of the numbers disturbing and I don't want to see all those changes come live in 3.1 - because, as I said in the other post: we'll be paladins and priests in tree form.
Mar 1st 2009 3:08AM "Druids, the class that can be everything, compete for top charts, and still whines for every time balancing is done®"
Gutter, and what do you call Paladins? Aren't they too a class that can be everything... and usually, they are much more appreciated than druids - as tanks and dps at least.
When it comes to the healing point of view, it seems like Blizz want to force us into using Nourish... and, that takes us one step closer to leave our HoTs and become Paladins and Priests in tree form.
With the spirit changes, and the double cost of Lifebloom it looks a bit dark at the moment for restoration druids, I agree. And I do understand people being angry with Blizz for even coming up with such ideas - even though it's only on the PTR.
For you who haven't ever played as a druid, it's actually not the fact that they want to balance our class, it's about changing
the whole playstyle (and that there is a risk that they're throwing our new WotLK items out the window).