Mar 29th 2012 1:49PM "What is most surprising is Garrosh's behavior at the beginning of the event"
What was surprising about it? How long it took him to resort to violence to try to solve a problem?
Mar 27th 2012 11:44AM @avaloner
I wish I could disagree. The MMO I'm most looking forward to is TSW, and no matter what website I go to, if comments are allowed there is at least one person posting about how it is doomed to failure and will suck because it has a monthly fee and comes out around GW2 (which will logically demolish it, in their minds). About a third of the time there is somebody from TERA saying how the will not play it because of the action bar control system. I even read one article where ALL the comments were a combination of "GW2 will kill TSW" and "TERA will kill TSW." I had thought it was just because the three games were coming out near each other, this is the first I have heard that it is GW2 fans in general.
You like your game, you support it, that is cool. Why are you trolling news for another game you are convinced will suck and fail? Do you think it will make you look smarter if you are right? Just let me get excited about my game with other people interested in it and go talk to other people interested in your game.
For the record, GW2 does interest me, but if it is loaded with the people I see talking about it, I will take a pass unless I know friends playing it.
Feb 25th 2012 9:58PM Off-topic, does anyone else think that first picture looks like Robert Englund?
Feb 22nd 2012 2:48PM @DarkWalker
While I in no way think MoP will be launching in the summer (they will probably have the beta up by then), I think that right now there is a lot of pressure on WoW. Not more than TSW, mind you, but a lot.
MoP could come out, flop, and lose WoW half its player base, and unless all those players flock to the same game, WoW will still be number one. But it will be really interesting to see how it all plays out. So far every expansion has seen a huge return of lapsed players coming in to see what is new. But this time, a lot of them will have a bad taste in their mouths from Cata, and several viable options on the market that might look more appealing. If you want a more established game, Rift is out there, Aion is going f2p, and there are 4-5 other f2p games I can think of just off the top of my head. You want a large community? SWTOR seems to have pretty decent numbers and mass appeal. Something new? TERA, GW2, and TSW are all scheduled to come out this year. Blizz will also be competing with itself from Diablo 3.
I want to play TSW very much, and also want to give MoP a whirl when it comes out. But I will say without a doubt that if they launched the same day I would pick up TSW and just give up on WoW forever. I doubt many people share that exact sentiment, but I am sure there are many who would say it for GW2 or TERA. Blizz releasing content/expansions against a competing launch may currently hurt them more than than they would like at this point. Their numbers are there, but they can only make so many mis-steps before they join Everquest as a former king of the hill.
As for TSW itself, please please PLEASE let me in that beta ASAP. I really do not want to have to wait until June, but I will if I must.
Feb 20th 2012 2:38PM I'm kind of surprised by the alt hate I am seeing from some people. Is it really that wrong that in a game where I paid ~$100 for the game and all of its expansions and paid $15 a month that I wanted to experience as much content as I could? That includes leveling zones I skipped before, dungeons I missed before, and how different classes work. When I became a raid leader for my guild I made it a point to roll a tank and a healer (my first was a pure DPS) and level them up (before heirlooms, mind you) so I would understand what each roll experiences. It was close to being three different games. Beyond that, I just wanted to see how all the classes played.
As a few other posters mentioned, the PVP is where the heirlooms really broke things. Doing BG's while leveling was never amazing, but when I walked in with heirlooms I felt like a god. I'd wade into three enemies without heirlooms and kill them all with 90% health left. And I am not talking about any specific class there, I did that on any toon I ever rolled with heirlooms. It wasn't until I rolled an alt on a different server where I didn't have heirlooms that I realized just how broken things were.
Acknowledging what I said above, I did not realize just how outclassed I was without heirlooms. I twinked out a priest and a druid with the best lvl 19 gear available without getting heirlooms and I was still ridiculously outmatched. My priest's bubbles would at best absorb half an auto-attack from somebody in heirlooms. I mean all along I realized that it could not have been as much fun to be on the receiving end, but I did not know just how much it sucked all the fun out of bg's. You can't fight, you can't support, you can't be useful.
XP boosts? Whatever, the content is easy anyway.
Never changing gear? It was more of a relief to not have to worry about it.
Breaking 1/3 of the leveling paths for new players? That is a huge problem.
Feb 20th 2012 1:50AM Damn it, wasn't the cat-based economy supposed to clear all this stuff up?
Nov 2nd 2011 1:26AM Matt,
I'm'a be flying tomorrow, but you can have all the internets I would have used for hating on caster plate. It is so nice to see somebody pointing out how wrong it is.
Oct 29th 2011 1:42PM Probably got downvoted because it is about the 5th or 6th post to say the same thing.
Oct 27th 2011 12:21PM @(cutaia)
Exactly like this type of marketing technique is completely valid.
To the OP, it is possible that they did not design the monk like that originally and actually did remove auto-attack somewhere along the way. It is also possible that character objects inherently have AA and it actually took work to remove it.
Oct 27th 2011 11:58AM I imagine that it will be like trading items across factions. Account bound items only (heirlooms), and then certain restrictions will prevent some of their use (no using battle trinkets until you are the proper faction). No gold/bags/other items until you pick a side.
If I am allowed to send the heirlooms I got on my horde toons to my alliance alts on the same server, I cannot think of any reason I should not be allowed to do the same with a Panda.