Mar 21st 2012 11:17AM You sound like you're disagreeing, but it looks like you agree with me. If you infered that I was saying he's good, I'm sorry you misread.
I simply think it's important to note that he's probably not some horrible evil monster (especially at their comparatively young age), because she's still emotionally attached to him in a way that obviously makes her want to think the best of him and/or ignore the warning signs and negatives involved. And then point out that it's still wrong.
Just from my experience, it helps to recognize that you were probably right to pity him - he's in a sad state of selfishness and deceit, and that it's for that exact reason you should walk away. He should be pittied, not dated.
Mar 20th 2012 10:10PM (Disclaimer: I used the gender roles indicated here, but it goes both ways. Please don't shoot.)
An off comment on the guy:
People are saying "he's leading you on", "run", "it's a load of #$&$", and they're right. But, Other Woman, keep in mind that the chances are he's not doing this with some sinsiter back motive. He *wants* this excitement, and this approach gets it. I've known quite a few guys who honestly don't do it maliciously, this is just a basic human tactic that works. Assuage guilt, get goods. It works! So you don't have to go feeling that he's a criminal mastermind who's been thinking this all through. Chances are, he really hasn't.
From my experience with it, that probably makes it harder for you to walk away from it. He's being emotional, he really *wants* this experience that involves you, and you feel really drawn by how he's portraying it. So when you walk away (as you absolutely should), try to keep in mind that it's an emotional human thing on both sides, the guy's definitely wrong but probably not evil, he's definitely not mature, and you can do better than someone who's doing what it takes to get what they want and who's not doing what you both know is right. As a bonus, once you can recognize the behavior, you can avoid it next time.
Mar 12th 2012 6:46PM "Just make professions less utterly awful to level, please."
This please! I'm surprised it wasn't addressed in the article!
I'm currently an altoholic who unfortunately enjoys being able to make things as I go along, picking professions to match my class combos. I've been leveling professions since early BC, and while I'm now more adept at it, it doesn't suck one bit less! I'm always excited when I hit the Cata level on a profession now, because I know it won't take some horrible rep grind, or hiking to heaven knows where to find some obscure pattern or recipe that you "must have" to level effectively past a certain chokehold point.
I do give credit to Blizzard for reducing absurd mat requirements in their last pass over professions, that was noticed and appreciated. I'm good with finding some Essence of [element] to craft a pet, but not with finding 20 Wildvine for some cloth stuff I'm going to vendor almost immediately.
Blizzard, please, use the Cata model of profession leveling and retrofit it. Let recipies give multiple points based on mat cost, or difficulty to acquire. Give leveling professions less of a headhunt feel and more of a natural flow. And please let Engineering be fun for more than a week. Thank you.
Feb 2nd 2012 8:28PM Ubergeared Uberjerk: "[Class], ur dps sucks. I did 20k & u only did 10k. GTFO my run."
Ol' Grumpy-inspired unfortunate soul in same run as Jerk: "While we appreciate that you brought your fancy epics and skill into the DF today, if your ego is the same ilevel as your gear, we would appreciate it if you left before you or we have to suffer any additional pain from sharing a dungeon."
Why does this not end well??
Jan 31st 2012 4:26PM I'm not about to go look it up, but yes, you should be able to run Firelands. There was a blue post about it, and it was linked here on WoWinsider a while back when it was "news".
Jan 30th 2012 4:24PM So you know, this game knows when you are mad at it. After leaving this post, I logged in all dejectedly to do my dailies alone in my sad abandonded guild, and the WoW universe left me a Fox Kit. You can't bribe me, WoW! You can't! Do you hear me?!?!?!
Jan 30th 2012 4:12PM I absolutely cannot believe you posted this. Because I think you stole my WoW life!
I have just been handed leadership of a guild, and now it's dead as a doornail. It was on the blink before, and I was basically the last person in the boat.
So, dear Anne, if you are like me, you probably got promoted because you're nice, you like to play well with others, and you help out. You're sociable, friendly, and likeable.
And, if you are like me, you are also terrible leadership material. I'm finding that I am, and I'm beginning to believe that as it relates to WoW, it's in large part because guild leaders need to care about the content, not just the people. Really good guild leaders care about both, and are good at both. But people who are just very good people people don't seem to make very good leaders, especially when they didn't ask for it.
Now granted, that's a batch of blanket statements, and I know there are fantastic exceptions, especially in RP or primarily social guilds. I'm just finding that to be the case for me, and apparently it's not just me! I never wanted to lead. As one of the other officers said before becoming GM himself and then promptly leaving it to me when he left the game, "You are not a very good leader, but you're an excellent assistant."
As an empathetic admonition, don't take it personally. I'm trying not to. I agree with your observation that perhaps we just try to stay around to leave things in order. And that does seem to make it look like our fault. I'm trying not to take it to heart. I too am looking to step out and play anonymously for a while. No more dead guilds under my belt, for as long as I can hide from being a nice and useful person.
I'll wish us both luck. I think we need it.
Jan 15th 2012 4:33PM I think people forget this (I like to) but back in "the day", you used to only get rested if you were in a city/inn.
As a new or leveling player, this delay was often a good reminder that you shouldn't be stopping there if you wanted to progress faster, and it posed a risk of dying as you loaded out or in. It also tended to bring people back to hubs. At least, that's what I remember of it and recall hearing from others at the time. Of course, it didn't matter to level-capped players, who logged out wherever they pleased, just like we all do now, lol.
I'm not sure if they designed it with that in mind, but it worked then. I'm pretty sure the "not getting out of trouble free" idea was what they more intended, and why the delay still exists.
Jan 15th 2012 4:09PM @Luotian
I know right! I wanted feathers too, but I'm a priest. However, I found some weird gear I'd never seen on a BC-era vendor - completely druid-ish (yes feathers!) but cloth with no class restriction. I haven't investigated it enough to find out how I get it (I was still busy making my current set), but I encourage you to keep looking. You never know when Blizzard will surprise you with buried treasures - even feathery ones!