Jan 1st 2012 3:25PM Kiteh..
Dec 29th 2011 12:50AM Mr. 126?
Dec 22nd 2011 7:48PM Mount 126?
Apr 22nd 2011 5:42PM I actually think that in contrast to Rift, SWTOR can actually be successful over time. Here's my reasoning.(1) SWTOR uses one of the most popular franchises in film and fiction, the beloved Star Wars, and thus has an instant pull. (2) SWTOR is not trying to take over WoW's territory as it's set in a Sci-fi setting. (3) Bioware is a behemoth in RPG games with some of the best titles in the history of PC gaming under their belt (BG2 anyone? Still my favorite RPG of all time..) so if anyone can pull off a great Star Wars MMORPG experience, it's them.
Now, Rift, on the other hand is in my opinion just another WoW clone in many ways and if games like Conan and Warhammer have failed despite being based on strong and popular franchises, Rift will soon follow. Besides, they really piss me off with their 'you're no longer in Azeroth' commercials. I guess not, you're in generic WoW clone land. See you when you're F2P in 2012 Rift!
Mar 7th 2011 12:15AM Seriously, in WoW? You expected to find adult and intelligent people in WoW? I just hope you never travel in Iran, for your own good.
It's not as bad as I make it out to be actually, but it's the rotten apples that you always hear. The 'normal' people are invisible.
Dec 25th 2010 7:39PM Sure why not
Dec 25th 2010 4:58PM Please be my 123rd pet Deathy!
Dec 6th 2010 5:05PM I can has tiger? Plz?
Oct 16th 2010 10:26AM It's easy to say 'what's with all the whiners' when you didn't wake up one day to find your DPS at one third of what it was before (yes, my main is a fury warrior, FML). I usually advocate Blizzard quite a lot, I understand the impossibility of balancing 30 different specs both in PvP and PvE, especially when everyone is rabidly screaming for their own to be buffed, but this time I find it a bit difficult to do so. I don't know if my post constitutes as 'whining' or not but I do think, maybe somewhat subjectively I admit, that Blizzard didn't do enough before releasing it to live and pretty much dropped the ball on 4.0.1.
Thinking about the process they go through when designing, implementing and balancing such a patch I truthfully can't understand how something like that just goes under the radar. I mean, WoW is such a mathematical game, people use spreadsheets, addons, read up on forums and blogs about the right specs, glyphs and rotations to squeeze every last percent of DPS. People consider a 5% change in DPS as HUGE. And yet, through all the planning, writing and testing of the patch no one stood up and shouted 'Hey, I'm a melee character and my DPS is pretty much non existent compared to casters, what is going on?'.
For the first time since I've started playing I considered switching mains, but I can't bring myself to do that because all the time and effort invested in my main achievement, pet, mount and profession wise. I've grown very attached to my main and I'll stick by him through thick and thin, but still it definitely feels bad when the nerfbat strikes you so hard that you wake up in the hospital and can't even remember who you are or how you got there. :)