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  • croana
  • Member Since Mar 13th, 2009

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Lichborne: 5 common death knight mistakes {WoW}

Feb 2nd 2012 8:29AM One of my pet peeves is seeing a DK pop army of the dead in the middle of a fight. Especially after heroism has been popped. Sure, you might have little minions hacking away at the boss, but the cast time is LONG. Like really, really long. It's such a waste of resources it just makes me cringe. Not only were you not hitting your hardest abilities at that moment, but you weren't even autoattacking. Just don't do it.

The WoW economy code of ethics {WoW}

Jan 31st 2012 3:46AM While I certainly do ignore spams in trade channel selling large amounts of maelstrom crystals in bad English, it is very hard to ignore raw materials on the AH posted at a significantly lower price than the going rate. I am not going to make the argument for botting or foreign gold farming. However, I would say that there is really very little that we as AH goblins can do about the broken mats market.

You hinted to this problem in your article, that legit farmers' ore prices will be controlled by the level of botting on the server. I would take this one step further: The level of botting on all servers has not only completely tanked the mats market (I remember when farming twilight jasmine was the best use of my time), but it directly affects the lucrability of other crafting markets as well. My ability to keep up with high turnover markets like Enchanting or Inscription has very much to do with my ability or produce cheap raw materials on a regular basis.

If I refuse to buy the cheapest mats on the server, I am essentially cutting myself off from the reliable, readily available materials needed to keep the bulk of my auction sales afloat. And if I don't buy those mats, one of my competitors will, giving them the continued ability to craft more for cheaper, allowing them to make deeper undercuts than I can afford.

Unfortunately, as far as the auction house is concerned, there's really very little we can do to avoid the effect botting has on WoW's economy. This is part of the reason why there are so many posts on the blizzard forums complaining about the long period of time it takes betwen reporting a bot and actually seeing it banned.

"Put your money where your mouth is" is a great addage in the real world, where we have a seemingly limitless number of choices concerning where we buy our everyday goods and services. But WoW only has one grocery store. Instead, I wish that players would do more to actually speak out against the botters. The more tickets that are posted, the sooner problems get solved. So speak up and speak out when you see suspicious posts on the AH or in trade chat. And make multiple posts when you see a bot on your farm route. Anything else, and the economy will stay broken.

Breakfast Topic: Does being overgeared matter? {WoW}

Jan 30th 2012 3:54PM Possibly a useless suggestion if you play a class that can't do this. But I would suggest either tanking or healing dungeons you massively outgear. Odds are, if your dps gear is amazing, your offkit will still be better than the average pug tank or healer. And your queues are faster. I generally find it a lesson in futility to try to dps on my DK main with pug tanks, even with lead time, I will invariably pull aoe aggro. With blood tanking being as awesome as it is, dps wise, there's really no reason not to tank the instances instead. Holding aggro is not a problem, it's easy to make up for a badly geared healer, and everyone's happy to have a tank topping the dps charts.

Officers' Quarters: The plight of 25-man raiding guilds {WoW}

Jan 30th 2012 3:43PM uhg, I meant that Cata hit, ofc.

Officers' Quarters: The plight of 25-man raiding guilds {WoW}

Jan 30th 2012 3:32PM I am relatively new to the raiding scene, as I really started looking into theroycrafting and raiding with Naxx in Wrath. I am one of the few Death Knights out there who really has only played a DK as a main with any seriousness. Still, I have been an active raider on a rather small-ish server since then. I had a really good run with my last guild, who was one of only two 25-man guilds killing LK heroic with any regularity.

And then Wrath hit, and one by one officers started getting burned out and stepped down. The new officers who were (let's be honest) volunteered for the position quickly became fed up with the extra responsibilities, and were quickly snapped up by that other 25 man guild I mentioned earlier. After only half a tier, our once proud guild was in a shambles. My raid leader, having essentially single-handedly run the guild after Wrath hit, was completely burnt out and ready to stop raiding entirely. A bunch of us merged with another 25 man guild (not the evil guild-wrecker one), and to be quite honest, I am pretty sure that if we hadn't merged at the time, this guild would, too, have broken up as well.

With the extremely high tuning of heroic modes this tier, however, I am starting to see the officers in this guild slowly burning out as well. Signups are at an alltime low, and now that people have geared up, it's difficult getting even the normal modes cleared. Oh, and that other guild? Their raid leader quit last tier.

So, yes, though my experience might only be limited to two expansions, I can absolutely confirm the high burnout amongst leadership in what is left of the 25 man guilds on my server. It is not difficult to say that there is a distinct possibility of 25 man raiding dying out entirely within the next year or two on low pop servers.

Totem Talk: Epicly gearing your enhancement shaman {WoW}

Feb 23rd 2011 8:52AM You didn't say anything about the Valor Points ring.

Totem Talk: Enhancement's path to victory in patch 4.0.1 {WoW}

Oct 18th 2010 6:49AM For anyone who is new to the abbreviations or plays shammy as an alt like I do, here's the priority rotation from Elam's post on the wow forums.

1. Maelstrom Weapon 5-Stack Lightning Bolt
2. Feral Spirits
3. Flame Shock
4. Searing Totem (if not active)
5. Stormstrike
6. Lava Lash
7. Earth Shock
8. Shamanistic Rage (w/ 2pct10 bonus.)

Totem Talk: Enhancement's path to victory in patch 4.0.1 {WoW}

Oct 18th 2010 6:46AM The CD has not been removed. It resets at 12 AM, reguardless of when you do your transmute. So people can still only transmute one gem a day.

Lichborne: Death knight talents, specs and rotations for patch 4.0.1 {WoW}

Oct 12th 2010 6:27PM That unholy explaination was almost copy-pasted from the elitistjerks class forums. I would suggest to anyone playing unholy that they take a look at the post over there for more info.

WoW Moviewatch: Imma Tree {WoW}

Jul 9th 2010 9:51PM Boobs=moviewatch? Because seriously, I don't know what else this video has going for it.