Jun 2nd 2010 1:19PM How could anyone forget Niby the Almighty, Impsy and EL POLLO GRANDE!
Yes, he's gotten a manner of respectability in Icecrown ... but when the world blows up he's gonna need a bigger chicken.
Hands down, the warlock infernal quest is the absolute funniest in the game.
Feb 2nd 2010 8:47AM
The most terrible thing ... I found not with Nellisynthia, but Horde-side.
Concerning a Tauren forsaken in the depths of the Undercity.
>>>> The last words from a Horde Warlock's tale, called "Chesspiece", of which the complete story can be found at http://maniae.blogspot.com/2009/11/chesspiece.html
One step, then two, and she could not help but stop. Looking over her shoulder, she tried not to shake.
"I hope the fields you walk now are green and scented of spring and forever's sunshine. And that the ones you lived for ... that they will join you there, to once again share steps and clasped hands.
"... but ... but not ... not too soon."
A breath, a pause, a heartbeat in the city of the undead.
"Good night, Thersa Windsong."
After that, I stopped accepting Quests from the Forsaken. It's made for slow leveling, for sure :)
Feb 1st 2010 8:29AM My Dreadsteed, Trouble, of course!
Named for what we always seem to be getting into together. He was a lot of good hard work to get, stolen from the Legion within a month of their release, done the hard way.
And yes, like the above poster, I then went on to help a dozen or so warlocks get theirs.
Dec 1st 2009 12:20PM While Byron does look a bit nervous ...
Does Gruuka realize she's possibly just waved a red flag in front of a bull?
Buckle up, Byron!
Nov 24th 2009 2:18PM
Who says Tauren are ugly?
May 28th 2009 4:31PM *laughs*
I have a baby horde warlock, and since Thersa Windsong every time I take up a quest from an Undead its a very careful "You want me to do what?"
In fact upon hitting Northrend, I see its full of Undead, and then took in the nature of the quests offered ...
And decided, no, I'm going to the OTHER side of the continent, thank you.
May 28th 2009 1:32PM You know ... I can't just let this one pass.
... like what happened in Icecrown, where the Horde came from behind to kill Alliance when they were already busy fighting the Scourge, what the horde was supposed to come in and help ...
I certainly hope you aren't talking about the battle of the Wrathgate. Because if you've been there you know that it wasn't our glorious hero cooling his heels in the keep that fought and died next to Stormwind's true hero.
It was The Horde.
And you should also remember, the RAS was non-discriminatory in its betrayal. They killed both Alliance and Horde.
May 28th 2009 9:53AM There are, of course, two issues at play here.
First, the metagame issues - the story that Blizzard is sharing with us, the mechanics of a World of Warcraft. And this they've done right proper - we've now got two major powers with firebrands in high leadership positions, and within each a fragmented set of factions with their own agendas.
That manner of environment, when it comes to developing story and questlines is extremely rich. Instead of a limited of conflicts and intrigues to choose from there is now more potential directions to develop than you can shake a gnoll at.
Second, once again Blizzard hasdone a wonderful job at painting everything in shades of gray. Which, again, is a wonderful environment for storytelling. Truth be told stories told in blatant black and white, good and evil, right and wrong tend to not only get stereotypical very fast but they simply tend to be preachy and downright boring.
The fact that the current Thrall-Garosh-Saurfang-Wrynn-Jaina-Rhonin conflict has raised so much commotion, with loud, hyperbolic and passionate polemics on all sides of the argument is a testament to Blizzard's storytelling skills. They've managed to get folks to make a some manner of major personal/emotional investment in their story, and not from just from one point of view but on many different fronts.
Don't believe that? Read the responses to this thread. It's right there in black and white.
Caught and landed, Hook, line and sinker.
Which, all in all, is a very good thing when it comes to a game, especially one that has that oft scorned word "roleplaying" in it.
All that said, of course, doesn't stop the King of Stormwind from being BOTH a strong and vibrant warleader, able to rally a kingdom against the baddies ... AND an idiot who needs someone to stand behind him and clobber him with a two by four every time he opens his mouth.
Apr 30th 2009 8:52AM Actually, if one doesn't like the stigmata of the traditional "mercenary" or "soldier of fortune" there are other examples which one can draw from; situations where for whatever reason the kingdom/government was unwilling to participate in a particular important conflict ... and other groups stepped in to fill the void.
True, some of these groups had the tacit backing of important folks, but so do we in Jaina and Rhonin.
The first that should be obvious, especially with the backing of a recent blockbuster film - the Spartan contribution to the Battle of Thermopylae.
A second one is the Lafayette Escadrille, the "American" World War I Squadron formed before America's entrance into the war.
A third, keeping in the aeronautical vein, is the 1st American Volunteer Group, better known as "The Flying Tigers" ...
Even in our own world, "mercenary" doesn't always mean "mercenary" :)
Mar 16th 2009 12:37PM "Nelli ... why are you dead?"
"Nelli ... why are you dead ... again?"
"**grumblemumble stupid elite undead skeleton things ..."
"Nelli, you should be able to take down a hero of the Scourge ... you got Mezzy, right?
"**grumblemumble FIVE stupid elite undead skeleton things ..."
"Nelli! Why are you trying to take down five of the nastiest critters of the Liche King's best, right beneath his very nose, all by yourself?"
"They are sitting on MY Lichbloom!"