Mar 2nd 2010 8:38PM Buttons dps DKs should never push:
Army of the taunttauntaunttauntoffthetank Dead
Mar 2nd 2010 6:23PM I respectfully disagree. You can blame people for rolling need on the orbs in two specific instances.
1 - When a player waits for everyone to greed and then needs. In this instance, the needers are using peoples' expectations for personal gain.
2 - When there is a realm in the player's battlegroup that rolls greed and the needer does not notify the group that he/she will be rolling need. In this instance, the needer is also knowingly using peoples' expectations for personal gain.
I'm not sure I want to label taking a frozen orb as "ninjaing" in either of these examples - but it certainly isn't behaving on the level no matter what the value of the orb is now.
In fact, if the value is greater than it was -- the behavior is even more crappy.
Feb 6th 2010 6:46PM Those of us in 10-man guilds and unable to rely on any assumption of class balance in raids (i.e. draeneis, spriests, boomkins) would be grateful if you kept us in mind as well. Specifically, if you mentioned things such as hit cap w/o HP, IFF, or Misery (someday all Alliance shamans will be dwarves!). I know we can look it up - but if this is "101" then my guess is the assumption is we are enh noobins.
That aside - thanks for the great article.
Feb 4th 2010 6:36PM I'm so pleased to see a Graylo post on WoW. You are by far my favorite blogger on the web. Thank you for a great post on Eclipse :)
Jan 13th 2010 9:14PM "'It doesn't matter if you win by an inch or a mile, winning's winning.' That's the mentality every rogue should have when reacting to these nerfs. We're still on top, the bar has simply been lowered a bit."
I find this mentality fascinating. Maybe it's because I play a hybrid in a 10-man guild so I'm always swapping between dps and healing -- but, in a min/maxing, raiding world shouldn't it be about the group not about an individual "winning" on a meter that actually does not capture the full range of utility a class brings to a raid?
Jan 5th 2010 4:39PM ^ apparently I need to L2R better haha. glad to hear she'll still be around.
Jan 5th 2010 4:37PM Noooooo does this mean Allison Roberts isn't writing anymore? She is hands down my favorite columnist. I just love her perspective.
Dec 4th 2009 4:37PM I was co-GM with a guy I dated for a long time who slowly turned into this guy while raid leading. It's like watching someone who is always rude to service people imo - eventually you realize the person is just an a-hole.
This is a serious stresser and a sign of something way worse than him being a jerk in one specific moment. Like his "RL" is upsetting him a lot. But then, I find it difficult to imagine that he's not ever like this in other situations. I have found that the people who are willing to cross the how-does-one-treat-other-people line in game are willing to cross it outside.
I would recommend you stop raiding until you resolve the issue. Both of you - you tell him that you need to talk to him about it, and you just talk to him.
I'm with the person above who said it is weird to write in and ask advice for something like this. The guy is being a jerk - he's your husband - talk about it.
And, speaking from, although non-married relationship experience -- it's "just a game" but if you are in this situation constantly with him it is going to mess up your "real" relationship.
Nov 13th 2009 3:54PM I'm the GM of a "family friendly" guild. We keep guildchat/vent clean until midnight for the kids in the guild and for the parents who don't use headphones (post-12 it's open game though). We chose our raid start time based on when people needed to put kids to bed/so everyone could hang out with their kids prior to that. It's not an issue really - we've been trucking along for over two years now with the same raid time, same policies.
I would say though -- there is a difference between being family friendly and bending over backwards for unpredictable schedules. If someone has to get up 20 times during a raid, we tend to take them out of active rotation - no matter the reason, everyone else shouldn't be waiting on one person. Like anything, life has choices -- and if you are needing to spend that much time afk, likely raiding isn't for you. But, most of our parents have older kids. Our few new babies have taken out a few great raiders until they feel they are ready to come back.
But, emergencies, kid illness, etc - that is totally different. We accomodate that in regular raiders. Or stuff like Galefacen described - how could a reasonable person get mad at someone for dealing with an emergency like that?
Jul 20th 2009 12:15PM I'm the GM of an "old" guild - 2 years or so now - and we use a weird /roll loot council hybrid system. At some point my normally no loot drama guild got concerned about loot. There were some good reasons for their concern - so I started keeping a list on the guild forums of who got what in each raid. It'd have the raid day, the raid, the people who got loot, whether they'd tried to pass it to other people, whether we'd forced them to take it. I used some addon I can't remember to track it.
At the bottom of the list I kept tallies -- Sam = 4; George = 3. I also kept tallies of non-main spec loot on another list.
It became obvious after a few weeks - the loot balances out. The hybrids (and our rarer classes like shammies) get more off-spec just out of random chance. People who were in all raids got more loot just because they are there.
I did this for a few months and all concerns stopped. People who complained I sent to the list. The list showed that it balanced.
if your list doesn't show it balanced then maybe they're right. But I'm guessing it will show balance.
Maybe it's because I'm an academic, but logitudinal evidence wins the day!