Jun 28th 2011 7:08PM I think that suits me fine. My subscription runs out next month and I wasn't planning on renewing.
Knowing that I can play forever for free pretty much cements the decision. Happy days!!!
Jan 23rd 2011 7:20PM Show-Low-Manse?
It's not High Shool Musical 3. You don't earn a Showlarship, you earn a scholarship. With a hard 'c'.
This is the problem with asking an American to spell or pronounce anything.
As the old song has it "I say tomatoes and you say it wrong".
Dec 18th 2010 5:30AM According to a leaked and entirely unconfirmed programming schedule over on MMO Champion the WoW TCG online game is pencilled in for a 2012 launch.
Aug 20th 2010 10:29PM The basic rundown is that pretty much every class has at least one 'good' spec/deck for it, and usually there's a couple. The exceptions are Hunter and Death Knight, but those classes are getting the best of the new cards in an effort to help them out so it won't be long before they're competitive.
The current bogeyman is Mage. You know how in the MMO you get nailed by a rogue when you're not expecting it and he kills you before you really have a chance to fight back, so as you corpse run back all you can think of is how much you hate Rogues? Well right now that's how a lot of TCG players feel about Mage - it's right on the border between 'very good' and 'too good'. If every other class has 2 or 3 good specs, Mage has 5 or 6 (aggro frost, control frost, control arcane, control fire, aggro fire, control traitor...). Right behind Mage is Fury Warrior, then probably Enhancement Shaman (Feral Spirit FTW) or one of a few Warlock builds.
If you want to start playing tournaments there's a new distinction that was created this year - Classic and Core. 'Classic' is every set from the TCG, going back 4 years - there aren't that many of the older cards that are played, but there are enough to make a difference and you may find it hard to track them down. 'Core' is cards from the past 3 years of the game. Currently that's not too different to Classic, but when the Cataclysm expansion hits at the start of 2011 it will mean the Burning Crusade expansions drop out of Core, and that will be HUGE. It might be worth you targetting having a deck ready for that new Core format, because that will mean you don't have to chase down too many older cards.
Aug 20th 2010 9:28PM http://forums.wowtcg.com/showthread.php?t=195
That should point you in a few of the right directions. But tbh a lot of the best players/writers go through the official forums and blog.
Aug 20th 2010 7:28PM /cry
Thus triggering of the few occasions in my life where I wished I was an American. Most of the other reasons involve food.
Aug 20th 2010 6:55PM Can you explain why the Seed thing is required?
I think I wrote to you guys last year about wanting to option in as a writer for TCG issues. It's a great game, and one that I'm really passionate about highlighting to the rest of the WoW universe. We had a great response from getting WoW MMOers into the game recently and they've all been really impressed with how it feels like WoW.
I'm an experienced MMOer, have 15 years TCG experience, I'm currently a freelance writer for the WoW TCG, I'm passionate about this subject and have dozens of topics I could write about, and I want to write for you.
I don't really understand what the obstacle is?
Jul 7th 2010 4:40PM Somebody way up the top posted a link to an interesting article about RealID/Facebook merging.
I found this quote interesting:
"What if we gave people the option to display themselves by their real name and create a social network of real-life friends connecting that Blizzard community based on their real names?"
The keyword that seems to be missing now, a month later, is 'option'.
Feb 13th 2010 9:15AM From my own experience, there's so much amazing crossover between the MMO and the TCG. I remember very early on, maybe even at my first tournament, I opened Cairne Bloodhoof and TOTALLY marked out.
I mean... you get to play as Illidan. You get to play as ONYXIA! How cool is that?!?
Feb 13th 2010 9:01AM Rob - you're exactly right about the amount of investment needed being quite large. That's something that WoW has failed to tackle up to now, whereas Magic (market leader TCG) long ago created their 'Preconstructed decks' so that a new player can walk up and buy a functioning deck, than look to add cards to that whenever they have spare cash or can make trades.
WoW's version of that is (was?) due out next month. They're called 'Class Decks' and an MMO player will be able to walk into a store and say "I play a Horde Warlock online, can I have the Horde Warlock deck, please?" and get a working 60 card deck that they can play with immediately for like that $13 you talked about. The Class decks will have 30 cards that are the same every deck of that class - chosen to make sure the deck 'feel's like a Warlock deck - and 30 other cards from a larger pool so that not all 'Horde Warlock' decks are exactly the same and there's some variety in them.
I had big hopes for the Class Decks being the entry-level product that the TCG needed to attract MMO players in large numbers. Hopefully that is still in the pipeline and you can look forward to seeing them soon.