Oct 14th 2010 9:19PM 25 and 10 mans are not as difficult to balance as you are making out. Especially when you look at relative balance not absolute balance. "25 mans have more people so they are implicitly harder" is a very unsophisticated argument.
1. Space - if people need to spread out this can be adjusted to be 10 yards on 10 man and 4 yards on 25 man for example, making relatively the same space for the two sizes. On the LK fight, defile spreads much faster in 10 man than 25 man, which equalizes the space requirements.
2. Class Coverage - With the spreading around of raid buffs to multiple classes, the same expectations can be made between 10 and 25 mans.
3. Responsibility - If something very specific (eg kiting an add) is required of a player on 10 man, that requires 10% of the raid to do a specific job. On 25 man asking 2 people to do the same job requires 8% of the raid to do the same specific job (relatively close).
4. Losses - The loss of 1 person on 10 man represents 10% of the raid. The loss of 1 person on 25 man represents 4% of the raid.
5. Gearing - This will be faster on 25 man than 10 man with the higher number of drops per raider.
6. Organization - This does not specifically relate to the difficulty of the encounter. 25 great players will be much easier to organize than 10 poor players. World first guilds attract the very best players.
Oct 5th 2010 3:14PM @cutaia
"Is the 'only 20 people can contribute' rule still in effect?" Yes.
No, thats not true. Blizzard said about a month ago: "There is no concept of "Top 20 contributors" anymore. We changed that functionality many months ago. XP contributed to the guild comes from all members. Guild rep is always available no matter what amount you have contributed to the guild."
Bigger guilds get XP much faster than small ones.
Oct 2nd 2010 8:10PM Well, the bloodied arcanite reaper also has strength, but I was asking specifically about ONE handers (for fury warriors before they get titans grip, prot warriors, prot paladins, and dual wield DKs).
Oct 2nd 2010 4:19PM Question about heirloom weapons:
Are there any one handed heirloom weapons with strength/stamina?
The one handed sword and mace and dagger will all be agility/stamina weapons in cataclysm.
Oct 1st 2010 10:50PM So, if wowinsider wants to include freelance articles they MUST be submitted through seed, because that is how AOL handles freelance submissions, but wowinsider does not have to include any freelance articles and can just include articles by contracted writers only.
Thats fine, but saying "AOL does not require us to use Seed at all" really confused the issue, because AOL absolutely DO require you to use Seed if you include freelance writing. The choice is not between using Seed or something else, its between accepting freelance writing or not. "AOL does not require us to use Seed at all" does not make that point clear, and a more thoughtful reply would have made that clear without requiring all the extra posts.
Sep 21st 2010 1:27PM If the word spelled: "sacrred" is supposed to be "scarred" the sentence does not make sense. "Now, the home that was imperfect, but scarred to us, has been torn asunder." Saying "but scarred" right after describing something as "imperfect" doesn't make sense, its like saying imperfect but imperfect. Sacred makes more sense so you say it is a bad thing but a good thing (especially given the word scar is used in the following sentence).
Sep 16th 2010 11:28AM @podpeople
You have failed both reading comprehension and basic mathematics. Items cost more on the PTR than they do now. Ignore T10 and frost badges and look at the other items like epic gems, heirloom gear, etc. These also cost many times more in justice points than they do in triumph emblems. An heirloom chest piece costs 40 triumph emblems today and with the PTR conversion costs the equivalent of 160 triumph emblems. Everything costs more, so it doesn't "even out".
Sep 15th 2010 3:39PM @Netherstorm
Yes, a lot more. 251 legs currently cost 95 frost emblems. On the PTR they cost 1100 justice points, which is the equivalent of 400 frost emblems. Unless the justice point cost falls to 262, or you get 11.5 justice points per frost emblem you have more buying power now.
Sep 15th 2010 2:13PM @Netherscourge
Not unless the costs or conversions change. On the PTR the T10 leggings cost 1100 justice points.
Aug 16th 2010 1:17PM The new zones currently start at 80, not 78. You will need to level to 80 in northrend.
"In the next beta build the minimum level for entering and questing in Mount Hyjal and Vashj'ir will change from level 78 to level 80"