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  • Sargenus
  • Member Since Mar 23rd, 2009

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Breakfast Topic: Strange habits {WoW}

Jun 13th 2010 4:46PM On m yShaman, I always. ALWAYS refresh Water Shield when I leave combat. Even if I didn't lose a charge, and even if it only lost 44 seconds. I always refresh it.

Before raids on my Druid, I always end up aimlessly wandering the Barrens, into the Thousand Needles and through Feralas. What's creepy? I never realize I'm doing it until I get the invite to the group.

Know Your Lore: Current Alliance politics -- the humans, part 1, page 2 {WoW}

Jun 12th 2010 10:51PM Am I the only one finding it funny, that the TL;DR version after the end of the Second War is pretty much "Everything with the hUmans were quiet, until Arthas opened his big mouth and all went to hell again."?

Wrath Retrospective: Ulduar {WoW}

Jun 11th 2010 6:51PM Honestly? I agree with Matthew. Ulduar was #2 for me, I like ICC SO much more. Since I played Warcraft III, I have always wanted to take on Arthas, make him pay for all the misery he has caused Azeroth.

(Spoilers for people who haven't been in ICC yet) You enter his stronghold, and the first thing you see in front of you, is a gigantic, monstrous, floating skeleton-like being.

You then face a Lich that has become the new ruler of the Cult of the Damned, and you take her on, stopping her from creating new Cultists. You then run into the opposing faction, racing them to the top of the Citadel. After scaring off the opposing faction, you see him. Draenosh Saurfang, having had his soul stripped from him at the Wrathgate, now you have to fight him and kill him yourself, as his mind and soul belongs to who? Arthas.

You enter the Citadel proper, and you have the choice of going forward, left or right. By going left, you find two horrible creations of the lead Professor of the Scourge, the one who has been creating all the plagues that you have encountered in Northrend. Going forward, you enter the Crimson Halls, to find the Queen of the San'layn resurrecting and empowering the three main Princes of the San'layn, ones you thought you had killed, you must now fight at the same time.

You then find the Queen herself, Lana'thel, and while she corrupts your blood and attempts to turn you into a San'layn yourself, she still falls. You finally go to the right of the originally hallway, into the Frostwing Halls, you aid Argent Crusaders and the Champion of the Ebon Blade to destroy what some say is the strongest Val'kyr yet. You enter a large room, to find a Green Dragon being corrupted by the Scourge.

You aid her in healing her wounds, and you continue on. You find Sindragosa's Lair, mother of all Frostwyrms, former consort of Malygos. You destroy two of her strongest children, Spinestalker and Rimefang, to which she becomes enraged and attempts to freeze the very flesh off your bone, but she again is no match for you.

Finally, you climb to the top of the Citadel, to the Frozen Throne. Tirion issues the attack on Arthas, to which he becomes frozen in a block of ice. As you battle Arthas, he eventually grows tired of you, and ends your life quickly. As he begins to raise you as his storngest champions, Tirion uses the Light to shatter the frost tomb he was imprisoned in.

He destroys Frostmourne, releasing all the souls Arthas has collected over the years, and his father, Terenas, appears, resurrecting the "Champions of the Light". As you resurrect, you finally finish off Arthas, and, as Yogg-saron said in Ulduar: "No king rules forever."

THAT is why I like ICC way more, the Scourge has always been my favorite faction in the game, and finally being able to face off against Arthas and his strongest minions has made me one happy camper.

TL;DR: ICC is awesome because I've always wanted to kill Arthas, and I finally get to do so.

Remote Auction House beta testing ends {WoW}

Jun 8th 2010 4:30AM I didn't know this effected your gameplay severely. Or was that the mount or the vanity pets?

Really, people need to stop complaining about these things. YOU DON'T NEED THEM. Start complaining when Blizz starts to offer, like... talent points, or gear for a price. But until then, complaining about how "This changes your gameplay severely" WHEN IT DOESN'T is just stupid and childish!

10 ways to build a healing mentality {WoW}

Jun 6th 2010 6:09PM @Arbolamante

I am so guilty of this. When I'm MT healing on my Druid(Yes, I heal the main tank on my Druid, don't mock me.) I sometimes find myself putting Rejuvenations and Regrowths on the raid when the tank isn't taking much damage. It's a good or bad habit, good if I help the other healer(s) out, bad if the tank dies because of it.

=X

The Queue: In which Lady Gaga Girl took over {WoW}

Jun 2nd 2010 5:27PM It's better than She Wolf.

The Art of War(craft): The battlegrounds as a bridge between content {WoW}

May 27th 2010 8:09PM Totally.

That Deathwing mount is gonna be awesome!!

*Eye roll*

Operation Gnomeregan and Zalazane's Fall available now on the PTR {WoW}

May 27th 2010 5:03PM Zul'jin, infact, is a name for the strongest Trolls in history.
Zul: "prefix, describes a voodoo master."
Jin: "suffix, refers to the tribal chief or elder."

http://www.wowwiki.com/Zandali

Cataclysm screenshot of the day {WoW}

May 20th 2010 11:38PM Better yet: They need to have 2 of them in the 5-man of Abyssal Maw named "Flopsam" and "Jatsam" with a new octopus model named "Ursa" for a boss.

The Queue: Bind on my goblin {WoW}

May 20th 2010 8:05PM I wouldn't be surprised if we actually fight on the boat while it's moving. As in the doors open as soon as people step on the boat and the boat goes outside, and then you have like 10 minutes to clear up to the top of the boat and kill the final boss, otherwise it'd destroy Stormwind/Grom'gol(Depending on faction).