Mar 23rd 2012 2:06PM Dude killed Cairne Bloodhoof and is waging an all-out war with little regard for the consequences. Good enough for me.
Feb 13th 2012 11:51PM Go play some higher-rated arena matches and tell me if you feel the same way. Cyclone is an amazing CC; five seconds where you can't do anything, whatsoever, to help your team. Sure, you can't be hurt or CC'd further, but does that matter? If you're being Cycloned, it's not because you're being focused, it's because you could help a partner or disrupt the enemy team's flow. Being forced to wait five, painstaking seconds before you're probably CC'd again (and yes, it happens often) is awful. For an enemy team, it's a great opportunity to land a kill. You shouldn't pop out of it because odds are, there's an even worse CC coming at you (Blind, i'm looking at you), so you're typically forced to wait it out. Even if you do pop, within the next thirty seconds you'll probably be wrapped up in that tornado again. The amount of pressure Cyclone puts out is immense, which, for me personally, places it on my "most reviled" list of CCs.
From a 2.1k experienced Resto Shaman's perspective
Feb 13th 2012 11:19PM All I'd like to see from MoP would be a continued focus away from burst damage. Getting Deep Frozen into a Smoke Bomb should not be a death warrant; dying in under two seconds from an RMP or another burst-y comp is the opposite of fun.
Feb 10th 2012 12:38PM I was hoping one of the strategies would be "be a Death Knight, and if possible bring a Rogue or Warrior as your partner."
Feb 5th 2012 2:39AM So, a question then: do you any numbers showing the difference between going with this method vs full t13? It sounds like a really interesting concept, I'd just like to know what kind of DPS increase you could expect by speccing this way.
Jan 26th 2012 2:24PM Huh. And here I thought the article was just going to say "hover over the flag until you see your cursor turn into a gear, then click."
Jan 10th 2012 1:16PM I'd never heard this before; I was expecting another Mad World music video, but the great vocals and original lyrics were a pleasant surprise. Awesome effort all around.
Jan 10th 2012 1:14PM Gameplay. Graphics can serve gameplay, and can help to immerse the gamer in the game's world. But at the end of the day, good graphics on a bad game is the equivalent of putting lipstick on a pig. Games like Link's Adventure, Super Mario World, Minecraft, Terraria, and Final Fantasy 7 are great examples of why gameplay is the foundation of a good game. Without gameplay, there's no fun.
Dec 31st 2011 8:09PM You know what? I'm going to go out on a limb and say it's been a great year for Elemental Shaman. Sure, our DPS isn't the greatest, but it hasn't been for a long time. Instead, the issues we've seen since WotLK have been largely erased. We have good DPS on the move, good AoE, and we still bring buffs to help the raid.
And, lest we forget, the best thing that 2011 brought us: Lightning Bolt on the move. GG
Dec 31st 2011 1:04PM Cute