Nov 29th 2011 11:24AM @h4ngedm4n They came up with a nice idea of having a hub idea where players can hangout and see other players in front of them. They failed hard by making people level champions rather than account and guess what, you queue as your champion and you have no idea what the other 4 champions you will be grouped with. You can't change to a different champion after a match has been found. Think long how hard that fails.
Nov 27th 2011 4:34PM @Rhodanum I never saw Fallout 3 or New Vegas games on Steam, I had always believed that they are not on steam and now my friend says that they are and that only I am unable to see them because of my region. Strange :)
Nov 27th 2011 4:07PM @E4saracTRX Darn it, that was an unbelievably good price :) I might still buy it at $15. Thanks for the help :)
Nov 27th 2011 4:01PM @E4saracTRX No, I live in India. Does region have an effect on the price? I have never seen a different price before and I always pay in US dollars and not in local currency.
Nov 27th 2011 3:53PM Sorry for the double post but see here: http://imageshack.us/f/191/deadspace2l.jpg/
Nov 27th 2011 3:50PM Every website/forum I am checking right now says Dead Space 2 is $5(also Dead Space 1) but Steam shows me Dead Space 2 at $15 and Dead Space 1 at $7.5. Can someone clear the confusion for me please? Thanks.
Nov 10th 2011 12:48PM I loved the visual style, as well as the combat. I loved how you can draw lines and the mobs get thrown back in that direction. All kind of cool stuff. Depending on the pricing structure, I am very much interested in buying it.
Oct 24th 2011 8:16AM @heerobya One more thing they are doing is to make bosses drop loot that can be rolled on by only those players who have done, say, five daily quests before queueing.
Oct 21st 2011 6:11PM "Finally, the ultimate ability R is a far-range incendiary round on a short cooldown that lays down patches of fire that hurt friend and foe. It was on a short cooldown, but if you put too many down, you're going to impede your team as much as the enemy. "
Oct 20th 2011 8:10AM *Every* RPG supporting levels should support scaling in both directions. It's ridiculous that 98% of the content in WoW is invalidated by level/gear. The starting missions of Prophecies are challenging enough for a max level Guild Wars character with best gear/weapons.