Mar 26th 2012 9:34PM There is one way to get around the sweet spot problem. Warlock tanks are strict mitigation, so they will likely end up taking more damage than your traditional parry/dodge avoidance tanks. However, they give warlocks tons of extra abilities to further enhance mitigation. Void sacrifices, magic damage reductions, soul links ... making warlock tanking fit the intended new Blizzard paradigm - make tanking an exercise in active defense. One of the reasons for the warlock tank may be giving Blizzard a chance at toying with a new way of looking at tanking by using a class that has proven itself to be innovative and able to handle frequent change. (Just count to yourself the number of times you rotation has fundamentally changed between two patches.)
Mar 26th 2012 9:27PM The glyph gives them a lot of flexibility to change spells around to make the tanking viable. Part of me wonders, however, if the glyph may be their way of testing out a fourth spec for warlocks since, as was mentioned, the glyph effects quickly become a wall of text. This could be their way of doing a fourth spec without making any promises. It also provides a way to see how people choose to use it in the beta and get feedback without committing to anything. If they drop it from the game, they dropped a glyph - not a promised 4th specialization. I think Blizzard would be reluctant to take away one of the dps specs since many people out there love demonology dps. I like what Blizzard seems to be doing with the warlocks - they are working hard to give warlocks an identity beyond "the dot class" and make each of the specs feel interesting and unique. At the same time, they are making rotations more straightforward. Making four specs may lead to difficulties distinguishing a dps demonology from a tanking demonology, but affliction and destruction seem to have a feel of their own that doesn't make you think "mage with lots of dots." They also seem to be giving a nod to all those warlocks from past versions of WoW who were ranged tanks (due to high survivability and threat generation abilities) and giving us tools to execute it without it feeling like an exploit.
Mar 22nd 2012 3:07AM I like what some of the glyphs are indicating - Blizzard is toying around with letting people play the way they want to play. I know there are many warlocks who were looking to demon tank. Here's your demon tank glyph. You want to be a shockadin? Here's your glyph. While warlocks lack the tanking toolkit of a warrior, for example, they do have a 50% damage reduction ability, big armor boost, and with this glyph, a nice magic damage reduction. So the viability of tanking heroics and raids isn't a guarantee, it should be really easy to go Demon Hunting Warlock (henceforth DHW) for transmog gear.
Mar 21st 2012 10:18PM Ah, that brings me back. That Dreadsteed really meant something when you had to complete that whole chain climaxing with getting a group to do Scholomance and Dire Maul with you and hoping someone had the crescent key (or a rogue) to get you right to the west wing.
I guess what I'm trying to say is, "where my warlocks at?"
Mar 21st 2012 8:08AM I'm most interested to hear about the many changes to warlocks. They are getting a pretty major redesign. I'm a little concerned about how they will balance with their new resource systems, and I'm curious just how much destruction warlocks will have to grease the palms of their healers to stay alive. And what was the reasoning behind demon form's armor buff? Will it be useful in PvE, or is it to help us counter rogues in PvP? Lots of questions.
Mar 11th 2012 5:10PM How many bank tabs to they have? Oh, and are they going to start raiding soon once they get enough people to level cap?
Feb 15th 2012 9:34AM Neat new mount. I wouldn't turn down a free one.
Feb 10th 2012 11:46AM With all the Old Gods trouble over the last few years, I wouldn't bury ANYTHING in Azeroth.
Jan 18th 2012 9:17AM The pronunciation is something like "imboss." My guess is he's using a play on the English "I'm the boss."
Jan 16th 2012 11:22AM Thank you! I remember now. I did it on my paladin to get the trinket back in the days when paladins had no ranged abilities. That quest chain took you all over hither and yon. My paladin still has that trinket for sentimental reasons.