May 17th 2009 2:03PM I'm disappointed that there aren't any diminishing returns trackers noted. I've yet to find one that works satisfactorily. Does anybody have any suggestions for that?
May 10th 2009 2:35AM Hmm, massive aoe-damage = fail. You're not really going to kill anybody like that unless somebody else has been working on them too. Don't think of them as AoE spells, but rather defensive+offensive spells.
But fire pvp does not really suck as much as people think. You just have to be in a different frame of mind and more on the ball.
Three-part series on battleground pvp as fire: http://mywowdiary.com/?p=15
One additional note on how it works in lower bracket arenas, paired with a destro warlock. I'm still experimenting with this as we really just started this recently.
Apr 20th 2009 1:55PM Bear tanking is easy. Bind Swipe, Maul and Mangle to three adjacent keys, and mash the hell out of them! I've lost significant health and armor on my druid, but Savage Defense does seem to more than make up for it in heroics and under.
Apr 7th 2009 2:00PM This is not completely true. While the number generated by the generator is only pseudo-random, the same generator is used across all the people on your server, for all purposes from loot drops to /random rolls, to combat rolls, resist chances, etc.
So while the squence itself is generated pseudo-randomly, you have a truly random pick of which number you get from the said sequence. And hence, a true random number.