- Member Since Apr 7th, 2009
Apr 23rd 2009 1:41PM /peggleloot is just genius. I can't wait to use it in Naxx this weekend.
Apr 23rd 2009 1:17PM Peggle is awesome, regardless. Adding it to WoW, making the stages WoW-themed, adding in a talent tree and abilities specific to WoW *and* allowing for PvP duels?!? Holy shit, this is too much. Between this and Argent Tourney crap, I'm never gonna have time to fail in Ulduar.
Apr 16th 2009 12:19PM People will find any reason to complain. The game isn't tailor-made to individual's desired level of difficulty. There are always going to be elite players who think everything is too easy and there will always be casual players who will experience the pinnacle of WoW difficulty as any given dungeon that any given geared player could wipe their ass with.
Ulduar offers hard-mode boss battles. There will, inevitably, be those who have the best gear and spend most of their waking hours tuning themselves to be the best players they can be, who will *always* want more of a challenge than what is offered. At some point people have to realize that the more they play, the better they get and will eventually reach a level of expertise where nothing short of literally unkillable bosses will be satisfying to them.
Point is, "difficulty" is an objective term and the longer you've been playing and honing your skills, the less you will see that which you define as a "challenge".
Apr 16th 2009 11:12AM Update: tag updated.
Credit where it's due, for sure.
Apr 16th 2009 10:35AM Dammit, I was just gonna send this in to you guys.
Grats to Ensidia!
Apr 14th 2009 4:20PM Just in time for me to get home from work, shower, eat and prep for playing.
Apr 14th 2009 4:09PM A DK friend of my picked up his T7 gloves with a dropped token, and got tank gear instead of DPS gear. He had to get a GM to fix the problem, which they did after about a day, to my surprise. You can say he should have known better, and he probably should have, but it happens and it's good to see that Blizz is taking this step.