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  • Ravven
  • Member Since Aug 7th, 2006

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Recent Comments:

Breakfast Topic: Hunters are for the win {WoW}

Jul 9th 2007 1:27AM As someone has said in the past, "bad hunters wipe groups, good hunters save them". A MM/Survival hunter can keep one mob chain-trapped, offtank another, save healers, top the DPS charts and manage aggro. Well-played, a hunter is a very valuable member of any group. They have the best survivability of any class. Also, as stated above, they are the best solo/grinding class...and this game is all about grinding, be it primals or reputation or mats.

Why are people leaving WoW? {WoW}

Jun 14th 2007 7:19AM @ 28: "You're making raid sizes smaller so it will make it easier to have enough people online to raid? Yay! But 25 man raids suck. They don't feel anywhere near as epic as 40 man raids did. All it did was destroy my guild and make us leave laot of people out who raided with us every week for over a year. It was like destroying my online family."

I know EXACTLY how you feel. I'm still just as involved in playing as I was before, and not planning on quitting...but I miss the old raid content. The new areas are gorgeous, but the changes to raid sizes destroyed so many guilds on so many servers. Kara, although a lot of fun if you discount the overabundant trash mobs, doesn't feel "epic" in the slightest. Getting forty people from many different walks of life together several times a week to raid as part of a smoothly-functioning machine was an amazing thing.

Post TBC? It didn't even feel as though we were all in the same guild. You knew the people in A Team or B Team, and the friends that you five-manned with, but you might never actually play with many people in that guild. How can a class leader actually understand anything about the players underneath him? Pre-TBC you would know each person's playstyle, their gear, who was slacking and who was putting in the effort...because you raided with them three times a week.

And the supposed drop-off in players? Part of that might be summer, but I think a lot of it has a lot more to do with all of the people who had burned out on the game, but came back in when the expansion came out. I feel that a lot of those people have levelled to 70, become burned out, and left again.

Adventures in Azeroth: Introducing Lizzie {WoW}

May 31st 2007 3:34AM I would definitely vote for a boar - they eat everything, they're superb tanks, they're fast and efficient for grinding. My 70 hunter has a black armoured boar from Razorfen Kraul that's been with her most of the way. They look great, too, and are fairly rare at higher levels. When you're higher and doing TBC instances, you'll find they're very useful for offtanking - you'll quite commonly need to offtank with your pet, chain-trap another mob, while you dps.

At 20 I would pick up a ghost saber, just for pure coolness. I did that with my belf hunter. Keep it as a secondary pet, and level it up as well - they're pretty rare at high levels.

Guildwatch: Spartans! Tonight, we dine in.. Moroes' room! {WoW}

Apr 4th 2007 1:33AM Our guild leader is female - there are quite a few of us in the guild who are.

Stealth patch! 2.0.8 is upon us. {WoW}

Feb 16th 2007 1:32AM And yet again, I can't play until someone from the guild manages to post a link to the patch so that I can download it. Why can't they get this downloader working correctly, or scrap it altogether? This is so frustrating.

Breakfast Topic: Favorite zone {WoW}

Feb 13th 2007 9:56AM My favourite zone is Azshara. There's not a whole lot to do there, which is unfortunate because it's absolutely gorgeous. I love the green, rich look of Nagrand, and the clean, cold feel of Winterspring - WoW is great at conveying the amosphere of place. I also love STV - perhaps because I've never played on a PvP server. :)

Least favourite zones would be Stonetalon and Desolace - barren, ugly places. Tanaris is barren but nicely done, and is actually quite pretty at various times of the day.

Breakfast Topic: Gender in WoW {WoW}

Dec 31st 2006 9:04AM I'm female, and always play female characters. The male characters are ugly, with musclebound physiques and faces that are either frowning, or wearing scary fixed smiles. I was looking forward to rolling my first male character in WoW, a Belf warlock...until they beefed them up. Ugh, no thanks. Too bad, as I was going to roleplay this one, and he would have been perfect as a languid, sarcastic cross between Lucius Malfoy and Cat from Red Dwarf. ;) No, grossly exaggerated muscles just don't work.

Forum Post of the Day: Stupid little wishes {WoW}

Nov 28th 2006 4:06AM I wish that they would give boars (awesome hunter pets) a swim animation. It ruins the suspension of disbelief when your favourite pet sort of drifts through the water with all legs straight and motionless.

I also wish tabards didn't get tucked into your robe at belt level. And I wish that, if you are wearing a robe, that you could view leggings and boots in a dressing room window.

Breakfast Topic: Do You Care About the Lore? {WoW}

Oct 31st 2006 9:30AM Lore is very important if you play on a RP realm.

Even if you're not, I would think that history, lore and storylines being worked into quest lines would provide a much richer, more immersive experience. For instance, The Great Masquerade. Is the story essential to getting attuned? No, but how much more fun to have it play out this way. I did my first one on a PvE realm, not RP, and even so all my guildies who were in the area gathered in Stormwind, and we all walked to the keep, then participated in the fight. It was a lot of fun, and quite touching.

Players: Bring skinny Blood Elves back! {WoW}

Oct 26th 2006 1:29AM I'm disappointed. I really, really wanted languid badboys. Not all of us prefer musclebound, pissed-off, constipated-looking Nelfs. Give me guys that look like dancers or martial artists, rather than linebackers...I'll take them any day.