Dec 1st 2009 8:24AM This is the reason I stopped running xrealm premades. The first few times we all managed to get in as a group but then the next few matches there were some pugs who made it in. The leader of the premade instructed everyone to immediately report the pugs as AFK so the rest of our group could get in.
This was the last time I ran with them and I agree, this was douchebaggery at its worst.
Oct 5th 2009 3:15PM It sounds to me like the guild had some other issues to begin with and was near the boiling point already. Your actions served as the escape for all of these frustrations. Its kind of like a balloon. As more and more air is added the rubber exterior of the balloon becomes weaker. Not just in one place, but everywhere. Ultimately it is one spot on the balloon that gives and the balloon pops. It was just this spot that was weakened, it was the whole balloon. And if this spot had not burst there would have been another one that would have. Had this issue with your guild not come to a head when it did, it still would have eventually. It sounds to me like there was a more boiling beneath the surface than what you may have realized. You just provided the opportunity for others to do what they had likley been waiting for.
Jun 26th 2009 8:50AM When I first started playing (shortly after BC) I opposed anything that made it easier to level. Now that I have a few characters to 80 and a few scattered between 70 and 80 I am not so sure. The thought of rolling a brand new character and leveling it all the way to 80 does not seem appealing to me at all. I would love to level some new classes that I have never played before and know very little about. But the thought of the grind from 1 to 80 seems like such a daunting task. I can't imagine trying to do it before all the changes have made leveling easier.
Now I have no problems with Blizzard making it easier to level. I welcome anyting to numb the pain of leveling.
Jun 17th 2009 10:25AM I really don't think this has anything to do with Blizzard trying to make classes more equal. It has everything to do with making it easier for players to level. I think Blizzard should make it easier to level characters after you hit the level cap. For example, once you have a level 80 you get 200% xp for leveling alts. Or you can create characters at level 40. You would still have to play at least one character to max level - then it becomes much easier to level alts.
Jun 17th 2009 10:14AM Anything to make leveling easier and faster is better in my book. I have always felt the game begins at the level cap. Thats where the real fun begins in my book. You start getting better gear and running heroics. Then you begin raiding and fighting the supreme baddies in the game. You also get to do Arenas and BGs with others of your level. Very good stuff.
This change will make it easier to level, I welcome the change. I understand those the feel new players need to learn to play their character classes - but is 80 levels of mind numbing grinding, questing, or running instances really necessary? Northred is not going to be any easier and that should be sufficient time to learn a character's roll and how to play.
Jun 2nd 2009 1:20PM I get tired of hearing people label certain gear as intended for specific classes. I thought this would end with the change from individual spell school buffs to spell power. I still see it all the time. One good example is a weapon that recently dropped in our 25 man Naxx run - The Turning Tide (or TTT for short). I am a Holy Paly and was ridiculed when I rolled on the item. I was told this was a Warlock item or maybe even a Mage item, but definately not a Holy Paly weapon. At the time I was using the Titansteel Guardian and this weapon was much better. I have done some research and I still can't find a better weapon. I won the roll on this weapon but it was given to a Warlock who later told me he wanted it mostly for his PvP set. Was I wrong to roll on this weapon? Or am I right that this is more than just a viable weapon for a Holy Paly, its one of the best?
May 29th 2009 10:27AM Old school ore:
Mithril - southern border of Tanaris along the mountains - from the coast to entrance to Un'goro - this is by far the best for Mithril
Thorium - Dark Whisper Gorge - south of Winterspring - this is loaded with small and rich thorium vains.
May 13th 2009 11:53AM I think with the introduction of Dual Spec many players will consider rolling characters that have multi use capabilities. Paladins and Druids, for example, can tank, DPS, and Heal. Priests and Shamans can DPS and Heal.
I think this will cause an increase in the numbers of these classes and may be the reason why some have rolled these classes in the past - even if it meant paying piles of gold to respec often.
Apr 7th 2009 5:49PM Great article!
One other tip I use all the time that fits in with this article is stacking in a way that can force players to buy more than they may have wanted.
For exampl, I am an herbalist and I get tons of Crystalized Life. I sell them in stacks of 3. If someone is looking for enough to make an Eternal Life they have to but 4 of my stacks of 3 which means they buy 12 rather than 10.
You would think they would just buy what they need but I sell tons this way.