Mar 5th 2010 10:48AM I will never let a rogue live whatever his level his. I would gank level 1 rogues if I could!
Leveling 6 alts throught STV changed my mind forever on this class. If I see one, they will die plain and simple.
On a side note, I'm unable to use a cat when playing on my hunter... I jump every time he uses stealth :(
Mar 3rd 2010 10:39AM Exactly my opinion on Inscription. It looked promising but did not live up to expectations. Glyphs are simply another value in a spreadsheet that you have to look up when choosing a spec.
I'm currently writing a small blog on professions in WotLK and Inscription fails in every category. It is almost useless while leveling, provides an uninteresting bonus at 80, cannot be used to make money and is useless as a guild or barking crafter.
Finally, all the random elements in acquiring new glyphs was simply a bad idea. Jewelcrafting, in my opinion, was the best method. It was a nice mix of gating with liberty to choose what you want. For Inscription, I simply do the daily and I don't even look at the result.
Feb 26th 2010 9:56AM 2000 Honor seems excessive ?! Currently you have to turnin all 5 badges for around 1500 Honor and only once a day.
Feb 25th 2010 2:19PM Nice point on the Pally. There are 5 ways a Prot Pally can gain mana in combat:
* Divine Plea
* Blessing of Sanctuary
* Spiritual Attunment
* Judgement of Wisdom
* Seal of Wisdom (as a last recourse)
The little mana gained from healing can be compensated by the other abilities.
Feb 25th 2010 2:03PM While reading your article, the rune weapon enchant that Death Knights have came to mind.
This is an awsome feature of the DK, not so much for the power but simply for the flexibility and the flavor factor.
As a hunter, I simply want awsome effects I can add to my shots. Like the Noggenfogger or curse of tongues.
Also, tanks could add +threat on their ammo instead of throwing their weapon (I always found it weird to throw that big sword when you have a gun in one of your pocket!)
Feb 25th 2010 11:07AM I have to disagree with the above responses. Gold per Hour is not a simple fixed value. To make money consistenly you need many venues and rotate through them. For example, mammoth meat was nowhere to be found on my server and I could usually sell individual pieces for 5g. Now the market is flooded and most auctions come back unsold.
With any professions, you need to adjust to what makes more money at the time. But you need to know about them and this article is great for that. It does not have to be the best farming and the only one you'll need but it adds a new option. Keep up the good work, it is one of my favorite at Wow.com.
To finish, I can also add that the green drops from the Fellwood mobs are also very valuable either to auction or the disenchant yourself. Do not vendor those.
Feb 18th 2010 10:28AM When I first started playing WoW a friend of mine warned me about our PvP server. I told me simply:
"There are no fair ganking"
The attacker always have the advantage. Fairplay is for Arena and BGs.
When you are ganked, there are only 2 options:
* Waste time by trying to survive
I remember a nice article about ganking and how to prevent it while leveling. The list was actually very usefull. From what i can remember (I can't find it):
1. Always keep your life full
2. Hunter keep your radar on humanoid
3. Travel in group if you can
4. Do not pull mobs when you see an opponent
Feb 18th 2010 10:14AM A couple of weeks ago, my guild was getting together at Ulduar for the Weekly raid to kill Ignis. 2 rogues, our tank and I were first at the stone and we were calmly summoning the rest of the guild when both rogues stealthed simultaneously and unloaded on the other guild that just landed. Now keep in mind that we're all on vent but they never said a word! They simply followed some kind of hidden code of "rogue honour".
To make a long story short, the other guild was a PvP guild and they destroyed us completely. The last 2 members were forced to fly to Ulduar and lots of profanities were exchanged on vent.
Feb 16th 2010 1:48PM Windle Sparkshine is my favorite. The first time I saw him light the lamps in Dalaran, I just stopped and followed him around. Now, every time I see him doing his round, I pull out my lighter and help him.
Jan 13th 2010 11:16AM Like the hunter's Feign Death, there are 2 other things you rarely see:
* Mage Ice Block
* Ret pally buble
These are not only for PvP! Ice Block is the best indication that the tank should maybe start thinking about looking my way (at least in the next 10 sec). Try blinking into the tank than ice block, it usually gets their attention.