Mar 8th 2011 4:52PM Great for when the druid is the one who dies...
Feb 18th 2011 9:58PM Alts can also be used to increase flexibility...
Jul 2nd 2009 8:27AM This is a total waste of developer time. I remember people complaining about how small a portion of the community would see content like Sunwell. Well, I'm sure that more people saw Sunwell than will use this service. There are much better things for the developers to be spending their time on.
Jun 30th 2009 3:50PM Doesn't this fly in the face of what they tried doing with Algalon (the one hour mechanic) and the Colosseum tribute runs?
Jun 18th 2009 5:01PM My guild raids two nights a week. Thursay is an open run and anyone can go. That run clears as far as they can in Uld10. The Saturday is a closed progression group. We start off where the open run left off. While we haven't downed Yoggy, we are 10/14 into Uld10. We aren't spending a huge amount of time raiding. Personally, I wish we raided more. But we are vary casual. To be frank, if you aren't willing to invest that little time into getting gear, you really don't need or deserve tier gear. Raiding, and therefore teir gear, is more accessable than ever. It is easy enough, it doesn't need to get easier. When all is said and done, teir gear should require some effort beyond doing a few heroics.
Apr 14th 2009 11:16AM Could the fighting between Garrosh and Varian be building up to the new battleground we are supposed to be getting in 3.2?
Apr 14th 2009 11:04AM Saying that Varian is a bit of a racist is like saying that the holocaust was a little mistake. Garrosh may not act in the most diplomatic way, but he isn't nearly the problem that Varian is.
Apr 10th 2009 2:47PM You don't have to make enounters easier just to make them accessable by a 10-man group. Do they have to be different? Yes. But not easier.
Apr 10th 2009 2:44PM "You must be new to this game...."
No, I'm not new. I just refuse to get involved in large raiding guilds because they are full of epeen stroking, immature, elitist brats like you.
Next time, try to stick to the topic at hand. You may find it helpful to read and attempt to comprehend the article too.
Apr 10th 2009 1:41PM After I posted, someone pointed out that Bliz intends to make 10-man Uldar significantly less difficult than 25-man. I think that that is just a bad decision on Blizzard's part. They should be tuning 10-man encounters to be just as difficult as their 25-man counterparts.