Mar 17th 2012 4:27PM What I find amusing is some of the claims that they stole this idea from Guild Wars 2. While I do think that GW2 could be the first game to put a real dent into WoW, if they deliver, as you pointed out, war banners were around before GW1 in the warcraft universe. Kinda just how pandarians existed before the movie. ;)
Mar 12th 2012 4:13PM ugh, dailies suck, make it weeklies. Or give a choice, weeklies will give you a definite 7 tokens but once you do it, you can no longer do the dailies. Same for the dailies, give some of them a chance to give 2 tokens instead of 1 per daily, thereby rewarding the diligent player who logs on each day, but once you do the first one, the weekly closes to you. Weeklies should also involve more to do them, maybe like a 3-4 quest chain but can be done in one day. Wouldn't change the rate at which it would take to acquire all patterns with weeklies.
Mar 12th 2012 4:01PM Actually, the barbeque should have a chance to blow up with each click, doing fire damge to all within 20 yards. It is goblin made after all. ;)
Mar 12th 2012 3:56PM Why no mention of secondary? Three of the four have been around longer than both JC and Inscription and have hardly changed at all. Though, it's my understanding that they did cut the leveling requirement for fishing in half. Nice but still boring, though, better than the random grind of Archy.
While I just don't desire to go into detail at this point, (lack of sleep and bored with game) I do think Archy needs a major overhaul and that it should be made into a primary profession. On the other hand, I would like to see herbing, skinning and mining made into secondary professions with leveling requirements removed for all secondary professions. If skill levels are to remain, then they should be shared by all toons on the account. Seriously, how many people actually go to the trouble of leveling secondary professions on multiple toons? While it isn't important to have those leveled, it would be a nice quality of life change. I've done it once, I've experienced the thrill.....it sucked. Please don't ask me to do it again.
Mar 7th 2012 7:29PM Meh, just waiting til next x-pac and then I'll come back and solo the place. That is of course if I'm not too busy with Diablo III and GW2.
Feb 27th 2012 8:09PM @ Bret
Thank you, Bret. I'll be sure to check these out. ;)
Feb 27th 2012 5:25PM I'd like to cheat on WoW, especially if Diablo III is going to get held up longer. Though, I'm pretty clueless as to where to look. Ms. Lisa, you mention that some free to play games would be easy to find, would it be safe to assume you would know where to start my looking? Or prehaps suggest some games to try? I think I would like some games that are less dependent on others, like Diablo, than WoW.
Feb 27th 2012 5:22PM I'd like to cheat on WoW, especially if Diablo III is going to get held up longer. Though, I'm pretty clueless as to where to look. Ms. Lisa, you mention that some free to play games would be easy to find, would it be safe to assume you would know where to start my looking? Or prehaps suggest some games to try? I think I would like some games that are less dependent on others, like Diablo, than WoW.
Feb 25th 2012 3:58PM I did not tank in vanilla or BC but I did hear of the stories. Tanking now, is nothing like that. Sadly, some of the rules that dps followed in the past have been thrown out and there is no waiting to dps. Ultimately, tanking is not hard now, dealing with other players is the real challenge. However, as they can rarely be killed in 2-4 hits, it is just not worth worrying about. Hit and expertise are not needed. Just get as much mitigation as possible, block and avoidance cap if you are a shield bearer. Never rely on dps to do interupts, especially the pvpers. (not sure how they manage to fail at interrupting) Just laugh at the trolls when you try to offer helpful instruction but don't engage. Seems to tick them off the most. ;) Other than that, just pretend your a dps with a shield and do your best to help the healer. Good luck and have fun.........as we wait for Diablo III, in which everyone is responsible for themselves and if they die, it's their own damn fault. lol
Feb 24th 2012 5:39PM While it's true this article started with showcasing rare and powerful loot, that was a bore. They threw in a story and people became interested. Sometimes they let us in on little known loot with interesting effects or amusing text. So at this point, I would say it is to have fun. ;)