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How the WoW community is about to push the self-destruct button {WoW}

Dec 15th 2009 2:40AM Marketing studies have shown that for every customer who complains about your product/service, there are 26 more people have the same complaint and are not voicing it.

A "minority" expresses an opinion. It's impossible to tell whether the silent majority agrees with it or not. The only reliable way is a survey or an "election" of some sort. Failing that, a good company should always take a complaint seriously and consider its validity.

One thing to remember is that "Truth" is not subjected to popular opinion. Just because more people agree or disagree with something does not make it more true or false. In the old days, people used to believe that Earth is flat.

The sin of Tab targeting {WoW}

Jul 7th 2009 11:56AM In pvp, clicking on a fast moving gnome is harder than tab-targetting unlike clicking on a Tauren.

15 Minutes of Fame: WoW 101 -- yes, WoW for college credit Part 2 {WoW}

Jun 3rd 2009 1:08PM No suprise those classes are so popular. You can be both addicted to wow and get high marks for it.

The Art of War(craft): The future of Battlegrounds II {WoW}

Jun 1st 2009 8:19PM I find lower level pvp with twinks more fun and balanced than end-level pvp. Blizzard can make it more fair by introducing lower-level pvp gear that are best-in-slot and purchasable by Honor.

Also, Blizzard should give a player the option of turning off experience gains so a player can just press a switch and that character can stop gaining experience.

Activision conference call: WoW still at 11.5 million subscribers {WoW}

May 7th 2009 9:17PM Wow might have got an increase from Asian players but I bet there is a drop in US & Oceanic players.

The Daily Quest: There is nothing Nobel about Noblegarden {WoW}

Apr 27th 2009 8:03PM Just a glorified Easter egg hunt.