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  • Socialcockroach
  • Member Since Apr 14th, 2009

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BlizzCon 2011: Mists of Pandaria Preview Panel liveblog {WoW}

Oct 21st 2011 5:08PM Will be fun having some unique pets as well; like the diablo from collector's edition or the spirit of competition from the olympics.

Breakfast Topic: Is Azeroth's technology too advanced? {WoW}

Oct 15th 2011 11:53AM -_- Seems I copied the joke quote. Oh well, you get what I mean.

Breakfast Topic: Is Azeroth's technology too advanced? {WoW}

Oct 15th 2011 11:50AM With the exception of Warcraft 1, technology has always been part of this series. As some one earlier pointed out, in Warcraft 2 there were submarines, oil tankers (and oil platforms), and even flying machines (both the horde's zeppelins and the gnomish helicopters we are used to seeing today). Warcraft 3 also had steam tanks, riflemen, and an odd assortment of all sorts of other gadgets that set the groundwork for the WoW we currently know.

Another thing to point out is that many of these machines use magic as a key component to make them work. It isn't usually technology in the way that we normally think of it. For instance, look all the mana forges in the Nether Storm of TBC, or read any quest text from a tech savvy gnome and he or she will explain that they are in need of some sort of magical item to make it all work. You could also roll an engineer and you would find that many of the materials require elemental motes or a potion or a gem... all of which are assumed to contain magical properties.

Others have been using the quote, "Any sufficiently advanced magic is indistinguishable from technology." I would take it a step farther and say that technology in WoW is synonymous with magic. It is just another way of using it.

Patch 4.3: Raid Finder loot rules updated {WoW}

Oct 7th 2011 4:08PM @jfofla

There is such a thing as common courtesy. Yes, you CAN roll need on items that don't reflect your current group role but that doesn't mean you should. True enough it is a fictional rule, but then again much of human interaction is built on unspoken rules.

For instance, you are in an line for a popular movie at a theater. There is no law against some guy letting a group of ten of his buddies budge in front of him, but it is considered very rude. The "rule" of no cutting is "factitious", but that doesn't mean that you wont end up pissing people off for breaking it. If you are fine with pissing others off in your own selfish interests, by all means continue but keep in mind, most people don't respond to that behavior very well. You may end up being the guy who gets his food spat in because he was a dick to the waiter.

The Queue: Attunement was awesome {WoW}

Aug 23rd 2011 11:25AM Another thing was alts; it was a pain in the butt to get all your raid-level alts attuned for everything.

What are the implications of a real-dollar auction house? {WoW}

Aug 1st 2011 3:55PM Well, I don't think that people will be posting vast quantities of valueless stuff. One thing that I didn't see in this write up of the auction system is that Blizz is setting up a multi-teared fee system. First they have a cut based on wheather or not the item was sold, and then a second cut after sale, based on how much it sold for. Second, they will allow a small amount of free transactions over a given time, but the more auctions posted, then a fee will be applied to each item you post.

Also, if you want real money for your transactions, you have to register your battle.net account with a third party system (e.g. paypal) and you must accept their transaction fees as well. I am not saying that this will eliminate people trying to make a business based off of selling in-game currency/items, but these restrictions will favore those who use the auction house more casually.

In other words, if I were to sell two or three items in a day, my overhead due to blizzard's cut is less than the guy that tries to sell 30 items. While he might make more money over-all, if he doesn't sell, he takes a much larger hit.

The Lawbringer: Paying for addons and APIs {WoW}

Jun 25th 2011 1:32AM Firstly, the author didn't really seem to be praising Blizzard's policies, nor did he seem against them. He merely stated them for what they are and made some educated guesses about Blizzard's future stance on the mater.

Second, WoW is Blizzard's intellectual property, meaning that they can set what ever rules and restrictions they want for access to their service. By checking the "I agree" button come patch times and first installation, you are essentially signing a legal document stating that you will comply with their wishes. You can choose to to check "I disagree," but in so doing, you forfeit your right to use their product. And this includes use of the API that third party add-on makers need. Whine all you want, but the law is on Blizzard's side.

Spiritual Guidance: What Alliance race is the best for shadow priests? {WoW}

Jun 22nd 2011 4:45PM Dispersion+darkflight makes for a great escape mechanism in pvp.

WoW Moviewatch: World of Warcraft is Dead {WoW}

Jun 17th 2011 3:28PM It is worth pointing out that there already IS a warcraft 2 and its expansion. And 3. And an expansion to 3.

Will Blizzard make a World of Warcraft 2? Probably not. If they do continue the franchise, it would probably be back to its RTS roots. This is because Blizz is already working on another MMO (code named project Titan).

Spiritual Guidance: 8 reasons why your shadow priest DPS sucks {WoW}

Jun 8th 2011 7:16PM On second thought, to be fair, MB should never be cast with out full orbs and not on c/d like it used to be.