Jan 11th 2010 5:08PM "Emblem of Conquest: Originally, these were acquired by running 10-man Coliseum, or 25-man Ulduar."
Actually, they were never obtainable in 10-man ToC.
Dec 30th 2009 10:03AM I_got_Old_Kingdom_5_times_in_a_row_yesterday._:(
Dec 30th 2009 10:01AM High_gear_score_here_I_come!!
Dec 14th 2009 3:23PM @Ikarus
Correct. The Random Heroic feature does ignore existing lockouts, but it gives you a new lockout if you use it.
Dec 14th 2009 3:14PM "As long as you are using the Random feature, the completion of a Heroic will not give you a lock-out."
This is untrue. If you use the Random Heroic feature, and complete Heroic Violet Hold, for example, you will be unable to run Heroic Violet Hold outside of the Random Heroic tool.
Dec 8th 2009 3:06PM @Peacebone
Yeah, that was the best patch to date in my opinion, but I was talking more about the MASSIVE downtime on 3.0.2 patch day. It was down the whole day, and then well into the day after.
Dec 8th 2009 2:44PM Well, at least this will be better than 3.0.2.
Dec 7th 2009 4:12PM You forgot to mention the Furious Trinkets are no longer obtainable by any means in-game.
Also, you can still purchase Savage/Hateful PvP gear with Emblems of Heroism/Valor, respectively.
Oct 24th 2009 10:04PM @edgehead
Actually my guild leader (a warlock) uses a demo spec to tank the grounded jormungar on normal-mode ToC. Funny I'd see that here. :p