Mar 28th 2012 6:11PM Ahem, my warrior (male orc) has a collection of Goblin Gentleman's Magazines. They are far superior (plus they have pictures). That is all.
Mar 15th 2012 7:12AM OK, here's a question for you moggers out there. Where is a good set of forums to ask "what do I wear to match this" questions.
My example is similar to our druid earlier. I've got my Zandalar Vindicator's Breastplate, which is no longer available and is an awesome deep blue and red. I'm pairing it with Imbued plate "stuff" because they match the blue and red look reasonably well.
Shoulders are a problem though. Runic plate is OK, but the gold accent bothers me a bit, and I haven't seen anything else that I like for the shoulder slot. I'm willing to live with the Runic ones, but....
What on earth do I use for a shield?
I have yet to find anything even remotely interesting to me, so I'm sure that there is something in an instance/raid somewhere that would match, but I can't seem to find it.
Anyone have any ideas?
http://us.battle.net/wow/en/character/earthen-ring/Raving/simple (for my current favorite mog set)
Oct 5th 2011 4:47PM What you really need to do is to make sure that you are asking the right questions.
There are a lot of people who pop onto a RP server and ask "How is the RP on this server?"
That'll get you a lot of bad answers.
I would heartily agree that you should really sit on a server and play for a week or two in order to get a good feel for it.
Asking on the server specific forums is a good idea too. Just make sure to ask questions like...
"I'm looking for a new RP server, are there any guilds or group events that promote RP interactions?"
Those kinds of questions usually get you the names of people to talk with.
Remember that while a server might be great if you are an alliance person interested in PvP, it might be terrible if your are a horde person interested in progression raiding and playing the AH.
It's really about identifying what you want in a server as your main goal, then go looking for a server that offers what you are looking for.
Jul 19th 2011 8:52PM You were not an oddball at all Dewd.
Our guild loved it too.
We started off as mainly a five-man guild. We were mostly people who had raided MC and gotten burned out on the whole "keep running it to get everyone geared" attitude. We were used to MC over two nights every single week without fail. Then maybe one night for BWL if our raiders weren't burned out.
So we all left our guild and decided to just focus in on 5-mans for our alts. It was tremendously fun, and far more challenging than MC which was really more about getting 40 people together than it was about anyone needing to really excel.
Anyway, we had four of our 5-man groups going and we'd rotate so that we'd see different people throughout the week nights. When ZG released we were like "woah".
It was fantastic for us, and we ran it to death. Unfortunately it was what killed our guild too.
We had a set of people in our guild that liked to run ZG twice a week. They'd run once late night (like 2am) and once on the weekend. Remember it reset at odd times so you could do this if you planned it well. Unfortunately it meant that they got twice as geared as everyone else.
Well, they started rolling on things that their characters wanted for vanity purposes over people who still needed the items. The big bone of contention were the claws mentioned above that turned you into a cat/person. There were two hunters who wanted them even though they had far better gear in those slots just because they wanted to get the transformation effect. We had someone else in the raid who really needed them and for whom they would be a huge upgrade.
Tremendous drama there, and the guild broke up because half the guild agreed that the hunter had the right to roll and half the guild thought he was being a jerk.
So add us to the "loved ZG" as well as the "ZG took our jerbs".
Jul 15th 2011 8:11AM I always used to recommend hunters. Very forgiving at the start, very easy to learn and it's possible to quest with one using only auto-shot for a lot of the early game.
They also have a lot to keep you busy later on with collecting new pets, trying out their actual abilities, and eventually the micro of pet management in combat.
That said, all three of the people I advised to roll hunters tried it, and eventually picked a second class as an "alt" to play when their hunter ran out of rested XP. All three of them eventually went with their "alt" as the primary character that they play now at 85.
Paladin (just like you this is my wife and she likes to hit stuff with a big hammer).
Mage (a friend who liked the portals and flashy spells)
Druid (I honestly have no idea, I think it's because this friend just has ADD and a druid can do pretty much anything)
Jun 13th 2011 8:49PM Boy, oh Boy does this sound familiar...
I'm guessing the issue is going to be this:
Some people will like the weeknight raid better. This may cause them to bring their "mains" to this run and to leave their alts for the weekend.
It may even result in some people (particularly in a group of "casual" raiders) not having enough time for both runs and choosing to run the weeknight run instead of the weekend one.
Let them run it. Don't dictate to your guild how they have fun.
If you say "no, don't run weeknight raids" then you'll have some members who will feel like you're being too controlling. Just let them run it. If it turns out that those raids are more fun and successful, so be it.
If you change, then you become less of a "casual" guild and more of a progression based one.
If you want to change your guild into a progression guild, then so be it but give your membership a heads up first, and maybe even provide them a "new" guild to go into with their friends if they don't like the idea of being told when they'll raid and who they'll raid with.
Just my opinion, but it's a slippery slope you're headed down.
May 9th 2011 5:02PM Two things:
First, it's really likely that you didn't prepare your recruits for sitting out enough. My assumption is that they feel as though they were going to be getting regular raid slots, rather than going into a raid where you were planning on subbing out/in members for specific fights. This was likely compounded by the fact that your other raiders would have told them that prior to their joining no one was sitting out. This could make them feel like they are being treated as second class citizens deserving of a raid spot, and that someone else with less perfect attendance should sit.
Second, I've been in the situation where I'm raiding with a friend. It's not at all an unreasonable request to say that if one of us sits, the other one sits. At least in my case, my "friend" is actually my wife. We don't publicize it because it can get awkward with other guild members. If I'm raiding and she isn't, then it's pretty intolerable in our house. If she's raiding and I'm not, it's even worse. : )
In our case we've been very upfront with our guild leaders at all times. We let them know that we have multiple geared characters so we can make up any composition slot they need, and that if one of us sits, than we both sit. We're fine with sitting, but with our schedule we need to know in advance.
I know this sounds demanding, but it's the only way to keep the peace in our household. As a result, when I was looking for a guild I found one that could take both of us, and was aware that when one raided the other did too, and that if we had to be sat that both of us would be sat.
Jan 5th 2011 10:26PM Raving - Orc Warrior who was originally conceived to wear no chest or shoulder armor. I was looking for a name that showed that he was a lunatic and Raving is a word often used before lunatic.
Eleganza - Blood Elf Rogue. She was designed to be my slightly elitist and well heeled elven highborn lady. Her character concept included wearing only dresses and not deigning to wear leather "shirts". I wanted a name that said "high class". I picked something elegant.
Darcee, Xarcee - Blood Elven characters, a hunter and paladin. Both were originally adventuring with their sister Marcee. Just chosen so that the names would match. I ended up with a particular fondness for Xarcee though and I'm thinking that her name will follow me when I move onto a new game.
Wenelope - Warlock. I just love that name. It comes from Wallace and Grommet cartoons, but it's stuck in my head as a good name for a female character.
Atropae - Priest. I was stuck on flower names. This one comes from Atropa belladonna. I added the E to make the name pop a little more.
Pestilential - Death Knight. I wanted a name that said disease as my concept for her was to have a DK who concentrated on the disease aspect more than the blood or frost aspects. Pesti has worked for me.
Chamoomile - A deliberate misspelling of chamomile in order to make it more worthy of a tauren druid. Yet another plant name.
Wenifred - A misspelling of Wenefred as it was taken. Named after the character in Angel who comes back from the dead, she's a forsaken mage.
Mfashnik - Yet another Angel/Buffy inspired name. This one comes from an episode where they are hunting a demon who is named Mfashnik an no one can decide how to pronounce it. One character mentions that it could be Mfashnik like mmm, cookies. I just loved the line and the name so I used it for my Shaman when I created her.
All of these were my horde names and have stuck ever since I moved to horde from the Alliance three years ago.
My alliance names I wish I could have kept...
Gummibear who was originally Bubblegum the Gnome rogue (with pink hair). I loved her. If there was ever a character/name/class combo that I wish I could have join my current hordies, she'd be the one. I think it just makes the statement that this character is as non-serious as you can get, but without getting vulgar or too funny. It's also demoralizing to get ganked by someone named Gummibear.
Gnerrica - Originally intended to be a human male warrior named Generic, I found that I couldn't make a human that I liked the looks of. I started with human females thinking Generica but it didn't really work for me. The human females just didn't look like they were capable of taking a hit (or giving one out). I eventually tried out female dwarves and really liked the way they looked. I kept the name but "dwarvened" it by making the G a harder G sound at the start and removing the E to make the name look more slavic. Then I doubled the R just to give it more character.
Tsarina - Human Female Paladin - Designed to be a healer. I really liked Caesar as a young guy. I named many characters Caesar in early RPGs (Wizardry, Bard's Tale) but when I got to the new Ultima series that was coming out I decided I needed a "cooler" name. I had checked out other spellings and found Czar and Czarina or Tsar and Tsarina which I liked a lot. However I ended up with Tsarin as my final choice because I thought it just looked the coolest out of the lot for a male character. It wasn't until much later when I started Might and Magic games that my male paladin turned female and became Tsarina again. She came along to Wow, but got lost when I moved to Horde.
Nov 10th 2010 7:43PM I've found this discussion really interesting, Thanks!
My comment... I started playing a priest in Vanilla when Shadow Priest DPS was not taken anywhere. If you were a priest, you had to heal. I gave up my priest after raiding with her for over a year because I decided I wanted to DPS.
When BC came out and the mana regen from having a Shadow Priest was mandatory for a good raiding guild, I was more than happy to bring her back out of mothballs to help out the guild. I had already leveled her to help out a Warlock friend (the synergy was/is awesome).
When everyone else got replenish effects, she got backburnered because she was no longer the special little snowflake who could bring back mana.
I'm just now leveling her to 80, so I've got no experience in endgame in Wrath with her, mostly because my guild saw no need to have me level her. There were a ton of other classes/specs that they needed more.
Would I like for her to be the "OMG, we got the shadow priest this week, YES!" character that she was in BC? Sure.
Will I play her as much in Cata? Probably not.
Is it because she's not as good? Maybe, but the better answer is that there are other DPS classes that "feel" more empowered for me. Add to that the fact that most other DPS classes have a more engaging speccing and rotation system, and the likelihood of me playing my shadow priest is nil.
Still, I'll keep her at max level, because you never know when the buff will hit her and she'll be engaging and "feel powerful" to play again.
Nov 2nd 2010 9:58PM I think the prior definition of "Throughput" is a pretty good one.
It's really more about how much raw heal you can put onto a single target if you don't have to worry about anything else.
So how much can you heal if you don't have to move, worry about mana, worry about other targets, worry about your own health, worry about interrupts. Just the raw healing power of your most optimal heals (which aren't always your bomb heals).
Some would probably also add that you should also work in the fact that you'd be fully raid buffed, and have all of your cooldowns available for max throughput to be valid.
That'd be my definition of it.