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  • DonCorneo
  • Member Since Apr 23rd, 2009

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Curse, WoW Interface band together to block WoWMatrix {WoW}

Apr 23rd 2009 11:23PM What would really show Curse is if the Authors get together and leave Curse to tell them that they are not willing to allow Curse to charge a fee and make a profit by automatically updating the Authors' AddOns when the Authors themselves are not allowed to charge for the AddOns. Basically Curse is looking to make money for nothing, because without the Authors' AddOns Curse would have nothing to "sell".

Curse, WoW Interface band together to block WoWMatrix {WoW}

Apr 23rd 2009 11:03PM WoWI and Curse are only working together to block WoWM. They are developing two separate updaters. Were WI will be a free updater with modules that any site can add to it for downloading, Curse is moving towards a pay type service. Curse client will allow the user to update each AddOn one at a time for free, or an automatic update of AddOns which will be as much as $2.99 per month. Curse has stated that it will display ads in the free version and no ads in the Premium Membership version (it sounds as if it'll be a single client with "unlocking" for payment), and they state they are moving away from ads altogether (since a large portion of users block the ads anyway).
Where WI seems to have blocked WM for more legitimate reasons, Curse boils down to their wanting to make money.
Even at Curse's proposed reduced Premium Membership cost of $19.99 per year, Curse stands to make its owners several hundred thousand dollars per year in profits. To say this is not a motivation to knock out any updater like WM, well let's say the are outright lying. Very little if any of this will be passed on to the Authors that will be the reason Curse is able to make money.

The good news is: 1). WI is making an updater that will be able to access multiple sites, if the sites choose to make a module; and 2). that many Authors are requesting WM to update their AddOns, so WM may still be able to meet our needs.
Given the direction Curse (who started out much like WM, possibly worse) is heading, it will not be a loss if they closed up. Curse's current thinking is profit only, with no regard for the gaming community. If OpenOffice.org can survive without charging all its customers for the products it produces and huge bandwidth use, then surely Curse can survive without charging for products it doesn't even create and the average of once a month spike in bandwidth.

Curse, WoW Interface band together to block WoWMatrix {WoW}

Apr 23rd 2009 7:27PM WoWI and Curse are only working together to block WoWM. They are developing two separate updaters. Were WI will be a free updater with modules that any site can add to it for downloading, Curse is moving towards a pay type service. Curse client will allow the user to update each AddOn one at a time for free, or an automatic update of AddOns which will be as much as $2.99 per month. Curse has stated that it will display ads in the free version and no ads in the Premium Membership version (it sounds as if it'll be a single client with "unlocking" for payment), and they state they are moving away from ads altogether (since a large portion of users block the ads anyway).
Where WI seems to have blocked WM for more legitimate reasons, Curse boils down to their wanting to make money.
Even at Curse's proposed reduced Premium Membership cost of $19.99 per year, Curse stands to make its owners several hundred thousand dollars per year in profits. To say this is not a motivation to knock out any updater like WM, well let's say the are outright lying. Very little if any of this will be passed on to the Authors that will be the reason Curse is able to make money.

The good news is: 1). WI is making an updater that will be able to access multiple sites, if the sites choose to make a module; and 2). that many Authors are requesting WM to update their AddOns, so WM may still be able to meet our needs.
Given the direction Curse (who started out much like WM, possibly worse) is heading, it will not be a loss if they closed up. Curse's current thinking is profit only, with no regard for the gaming community. If OpenOffice.org can survive without charging all its customers for the products it produces and huge bandwidth use, then surely Curse can survive without charging for products it doesn't even create and the average of once a month spike in bandwidth.