Mar 31st 2011 7:50PM It takes a fair # of hours, but the quests Boadacious described are fairly easy to do. As a moonkin, it involved a lot of Starfall and Moonfire spam. Added bonus -- you might end up getting an item that allows you to transform your appearance to a Skettis. I was actually trying to get that item and then ended up exalted by accident. I ended up with a collection of extra mounts but quit before getting the item LOL...
Mar 9th 2011 7:32PM Ditto. We signed up a Mumble server and never looked back. We keep our Ventrilo server around for hosted GDKPs/etc, but Ventrilo feels like the stone ages once you are setup on Mumble...
Aug 5th 2010 6:41PM Spirit is a DPS stat for Moonkins as well. Spirit * .3 = SP.
MP5 = healer
Hit = DPS
Spirit = healer unless you are a DPS class that has a DPS benefit from Spirit (i.e. not just mana regen)
There is a lot of leather gear for example that is designed to be good for both boomkins and trees that has a lot of spirit on it.
Jun 14th 2010 8:03PM I don't see how GDPK runs in any way shape or form help Gold selling firms. Most GDKPs are either hosted by legitimate Guilds or by PUG raid leaders who have built up reputation over time.
The gold is disbursed to all of the players. The net result is that by participating in the content you will either be rewarded with gold or gear. If you don't get the gear drop you wanted, you get Gold that you can use towards increasing your likelihood of getting the gear next time.
GDKP is an excellent system for pugs because traditional DKP systems only work when you have a Guild (i.e. the same group of people participating every single week) and creating an internal currency system for the run can then make sense.
The alternative to a GDKP is "one need/one greed"/etc and those systems have a lot of "fairness" issues as well.
If you don't like GDPKs, then don't participate. I for one will rarely participate in any pug raids on my alts that are not GDKPs because the GDKP runs I have been on have been far more successful and drama free.
Jun 14th 2010 7:56PM I'm a big fan of GDPK runs. I have two experiences worth sharing.
1. I was a part of a run where the organizer ran off with the pot at the end. There were warning signs we should have been aware of (it was a freshly geared 80 without any Guild affiliation). We submitted the information to the GMs and after a week or so they distributed to everyone in the raid what their fair share should have been. I would have loved to have found out what sort of punishment/etc the a**hole received, but they don't release that. It's also a shame I can't find out what other toons the person plays on since I am sure they are still on our server.
2. I had one day that I ran on a number of different GDKPs that w/ higher transactional volumes (i.e. bought a fair number of items and the GDKPs also paid out relatively high gold amounts). I ended up getting my account banner briefly because this flagged some of Blizzard's automated fraud detection algorithms (i.e. they thought I was a gold seller). I ended up placing a call into Blizzard and after 45 minutes on hold, got through to a CSR who got things worked out a few hours later.
Dec 9th 2009 5:29PM "I do more DPS so I should get the better gear is not generally a good argument."
That said, I think there is some validity to (in a Guild loot system not for PUGs)
"I have gear that is equivalent in quality to you and am the same spec, but do much higher DPS [i.e. am a better player -- not DPS difference due to say one person working on adds and the other the boss], I should get the upgrade because you haven't even learned how to use the gear you do have"
I remember spending months farming OS25 for the Illustration. I was in there for only a single piece of loot and was helping to carry large numbers of low DPS folks who usually couldn't manage to stay alive through the fight, and would find it very aggravating to have to roll against every single person for the trinket.
When I would occasionally organize a pug, I would often announce in the loot rules that if you "suck" (i.e. die when you ought not too, low DPS, etc) that you will not be eligible for the "best" of the loot that drops. I thought that was a reasonably fair balance that would provide benefits to all.
May 13th 2009 7:09PM /roll