Jan 21st 2011 10:40AM Or how about when you sit down for a drink and the warlocks life starts plumetting as they life tap it away?
Jan 6th 2011 4:48PM Achievements are supposed to be equally accessible to all classes. Feats of strength is where everything else belongs. However, I could see these being class quests that you could pick up upon hitting max level. Some advantages of doing it this way is the quests could be progressive, and have other encouraging rewards (money, unlock vanity items, etc.).
Dec 22nd 2010 5:08PM /roll
Dec 22nd 2010 12:04PM /roll
Dec 6th 2010 6:39PM /roll
Dec 6th 2010 9:45AM I'll take one please :)
Nov 11th 2010 4:41PM Is this also the end of the loincloth? My dwarf was stuck in one of those from about 10-20, and it wasn't pretty.
Oct 15th 2010 11:47AM I love the idea of an engineering class... but why healer? I really don't think of them as healers. Maybe eithere a pure dps class, or a dps/tank hybrid. I think they could have a sort of combo point system, where you charge up or "build" your weapons, and then unleash really big attacks.
They could do things like throw/shoot all sorts of bombs and explosives, maybe summon a number of mechanical pets to help them. I'd give them maybe a ranged spec (uses ranged weapons, like a hunter, but they would charge up and arm their guns before firing. A melee dps spec would be more explosives centric, and the tank spec could have abilities which generated shields or repair modules.