Sep 14th 2010 11:30AM I want a pony. Well, actually I want a paper airplane.
Sep 7th 2010 11:04PM What's the difference between a de-hotted Regrowth and what Nourish is now on live? Serious question.
Apr 22nd 2010 6:31PM Communication is what was needed there: as a healing coordinator, I remind healers that they can and should call out in Vent when they're taken out of commission for doing their assignment for a few seconds. Spiked in Marrowgar, running a spore in Fester, ice tomb target in Sindragosa. If they don't call it out, I will, because somebody else needs to pick up the slack briefly. In pugs I'm likely to assign someone specifically to fallback duty, though in guild raids I trust my fellow healers to use their heads.
That tank needed to chill. Usually Festergut requires the tank to participate actively in his/her own survival, so I don't know why this one was grousing. MIscommunications happen in guild raids, never mind in pugs. Rez, dust yourselves off, fix what went wrong, try again.
Jan 5th 2010 9:50AM Oculus just isn't hard nowadays. It's never been *hard*, just tricky, and now? All people have to do is follow the tank and mash the right button at the right time. Except they can't do that, because the 3D navigation is a mechanic they don't have to learn for any other task in the game. All the other vehicle combat is 2D. Here they have to figure out up and down, and move their camera around, and they have to do it on the fly while fighting immediately. Early failures teach them that they can't (or so they believe) and learned helplessness sets in. (Cynical mode: Or it's that they don't want to have to pay attention enough to learn, because other heroics have trained them they can sleepwalk through.)
Simple above you/below you indicators on the minimap would probably help a lot. But the incentive of a mount will do wonders to convince people they can learn something they'd previously thought impossible.
Nov 23rd 2009 2:17PM I have recently been tapped to do healing coordination for my guild, so helping my fellow healers do well in raids is now my task. The idea of watching targets and spell choices during the raid horrifies me. Perhaps it's just that my guild and I don't yet outgear our raids enough that we have that many spare cycles to spend on watching things that aren't the raid itself. Attention is the scarcest resource, I always say, and when I'm in a raid I'm spending it on defeating the encounter.
I do use World of Logs after raids, however, to look at who my fellow healers are healing, what their spell choices are, and so on. The WoL analysis is good enough to show me how disc priest shields are contributing, for instance. This is less important to me than "did the healing assignment survive? did the healer herself survive? did the healer show situational awareness and change behavior mid-encounter if it was necessary?" I'm still sort of in the phase of learning what other healing classes do well and what the best tasks for them are, so half of the time I'm evaluating my *own* choices before the encounter. Did I give the disc priest a point healing assignment? Did I have the holy pallies beaconing the right targets?
Like other people in this thread, I use mouseover macros with my raid frames, so you'd rarely see me targeting the player I'm healing at the moment. Again, log analysis afterward is great.
Nov 23rd 2009 10:51AM Okay, spectral kitten, I'll throw my name in the hat!
Nov 20th 2009 3:20PM @Quorniya - Exactly. Congrats to the Stonewall Family!
Nov 20th 2009 11:53AM When I rolled a premade DK on the PTR, she had the hilt in her inventory when I first logged in, along with all the ridonkulous top-end gear. I'm not sure where it'll come from in live.