Mar 30th 2011 3:10AM Personally I'd love to see more flavorful fun spells for all classes and/or professions, and giving mages an unlock is certainly one of them. Let's face it - "fun but useless" stuff has always been the attraction of engineering anyway. Give druids a cosmetic but fun form or two -- maybe different flight forms or something tiny (remember the World Enlarger?). Give mages a fireworks spell...portable gym for warriors...I don't know...at least there wouldn't have to be (as many) arguments over "class balance" with new spells that don't affect DPS.
Mar 30th 2011 2:25AM Just a mild correction -- Rogers is only an ISP of any note in Eastern Canada. A few years back they gave up all of their cable business to Shaw, which is a much better company, especially in terms of customer service.
Mar 26th 2011 4:01PM Decursive is still very useful for healing, with the caveat that everyone has their own preferences, of course. I keep it up with its little box targets right above my Grid frames. Although you can achieve the same ends within Grid or other raid frames, things like Grid give you a ton of information and I prefer to refer to and use it for targeting and healing. Decursive's little set of frames gives me instant peripheral-vision cues as to who is debuffed, and I can just slap a click on a box to target and decurse the person.
Mar 26th 2011 3:56PM "Copyright law in the United States is not always honored everywhere else in the world."
ROFLMAO -- Of COURSE it isn't honored everywhere else in the world -- it's a US law, and while this may come as a surprise, all countries have their own sets of laws. If you want copyright in other countries, you obviously need to do what it takes to obtain copyright in those other countries. The same principle exists for trademarks, patents, and killing the neighbor's dog who barks too much.
Come on up to Canada and we'll be happy to show you how quickly the "right to bear arms" can become the "right to go to jail."
Mar 20th 2011 5:21PM While I don't think you're going to see them admit it, if you read slightly between the lines of various Blizzard comments, I think they're feeling like WoW is full-on-classes. Every class added adds that much more complexity to balancing and bug checking every time they patch, update, or otherwise change the game. Going forward they're going to be looking to decrease those resources spent, not increase them. This, in my opinion, is one of the main reasons we saw such a big splash on the new races for Cataclysm -- great new zones and so on. New races take a ton of resources up front, but once you get them debuted, they cost no more to upgrade than any other race. New spells and armor are the same for a human priest as they are for a worgen.
Mar 19th 2011 5:28PM "...Currently the only spell arcane mages have to cast on the move is Arcane Barrage every four seconds..."
Uh...Ice Lance?...Fire Blast? -- Your treatise seems to imply that the only spells Arcane mages cast are Arcane spells. This is a fallacy -- or at least it should be. It's pretty clear from everything Blizzard has ever implemented that they don't intend any spec to completely restrict rotations to the spells that fit neatly in that spec. Even feral druids cast the occasional spell situationally. Just because fire and frost spells do less damage in arcane spec doesn't make them useless -- as you have implied, it's nice to be able to do some damage on the run.
Personally I ran my mage arcane for a long time in BC and Wrath, but the mana metagame introduced in Cataclysm -- along with what felt like weaker DPS -- pushed me off it and back to my first love, which is frost. Today I maintain a frost spec for soloing and dailies and a fire spec for instances. It's a nice balance, and if frost takes a little longer to kill things, that's okay with me -- I like snares and instant frostfire bolts and heavy hitting ice lances. And I also enjoy the freeze-em-first style of frost -- it's just more interesting to me than mere pew-pew-run-away-run-away.
I think your initial assessment is probably most accurate -- mages have received less attention per se than other classes because there was really less to improve. I'd still love to see some attention paid to freshening up the class to make it a little more interesting for long-time mages, but I think the class is a long way from broken.
Mar 18th 2011 1:58PM Blizzard started down the right path in the war on gold sellers when they instituted dailies and increased gold rewards at level cap. They've only done better and better since then. Today there is literally no reason to need to buy gold for anyone. Leveling a character in quests from 80-85 earns about 10K -- more than enough to pay for epic Azerothian flying and profession leveling mats and so on and so forth. The truth is we're probably already at the point where only the truly lazy buy gold anymore, and the truly lazy are not going to stop no matter how much you tweak the economics.
As long as Blizzard has the overseas game sales model they do (and there's no indication it will change since it's based on the economic conditions there), it will be impossible to truly squash sellers permanently, and the cat and mouse game will simply continue. And that's fine.
As for account theft and all the rest of that hoo-hah, making gold sales unattractive will not affect fraud in WoW any more than you can affect fraud in real life.
Mar 7th 2011 12:39PM "Speaking as someone who has been playing WoW since beta, I do think 12 small content patches over a two-year period was a hell of a lot more fun than four immense content patches over the same amount of time."
QFT -- It lessens that whole "waiting for something new to do" feeling.
Mar 4th 2011 6:09PM I have many many activities with both of my children, and I play Wii and PS3 with them as far as gaming goes. Warcraft is an "adult" game, and since there is no attempt made to keep creepy predators and sociopaths from the game, my children don't need to be exposed to it.
Oh, and to the original replier -- if you seriously believe that the only way to have a relationship with your children is to play Warcraft with them, then you really need an intervention yourself.
Mar 4th 2011 12:41PM I protect my children by not letting them play WoW. Seriously. And I've explained to them why I don't want them in the game -- there are just too many sickos and plain old rude people. When they're 21 they can play WoW. Or Titan. Or whatever. As long as they still have real lives and straight-A averages.