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  • s_kick
  • Member Since May 1st, 2009

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Recent Comments:

Warhammer Online is coming to the Mac {Massively}

Jul 31st 2009 4:36AM Sorry Kdolo, but stating that Macs are "wastes" of money for personal usage is just biased. Whether you're a fan or not, OS X does offer a different approach to the personal desktop. I'm not stating that it's better or worse than Windows or Linux distro x, but it is different, and some people prefer that difference enough to pony up the extra cash. You can't simply disregard somebody's purchasing choices because you dislike the product, and then attempt to call yourself an unbiased consumer. That's being silly and juvenile. And no, expandability does not equal more universal value. Some people prefer to sacrifice expandability in the name of simplicity when it comes to personal computing. It's called consumer preference.

And why is everyone so concerned with what operating system someone else uses? I'm running a mixture of Leopard, Vista, and Fedora on my current computer, and I can see the strengths and weaknesses of each one. If someone just so happens to enjoy Leopard as their primary desktop, isn't it a good thing that a Warhammer client is being developed so they don't have to boot into a different operating system for each play session? As for Warhammer, I think it's great that they are widening their audience. The game could use an influx of users, regardless of platform, if it intends to weather the storm of new MMOs that are looming over the horizon.

Rumor: No more authentication tokens for Final Fantasy XI? {Massively}

Jul 26th 2009 5:30PM You can only rate comments because users such as yourself stumble into an article that is prefaced "RUMOR" only to whine about how it is pure speculation. Personally, I don't want to be misled by article ratings that are made up of individuals that share your level of reading comprehension.

Eurogamer finally posts Darkfall re-review, game now 4/10 {Massively}

Jul 17th 2009 9:15PM @Prometheus

Who said anything about WoW only getting fun at level 80? I had some of my favorite moments in WoW take place long before any of the level caps, such as pushing through dungeons with a ragtag group in Westfall and exploring Outlands for the first time. If you want to go outside of opinions, look at the sheer amount of content that exists outside of level caps. You may not find that content fun, but there's no way you could ever insinuate that WoW's only worthwhile content lies in raiding and end-game dungeons without bringing your own opinion into the mix.

Btw, you're the first person in this little sub-thread to attack WoW. Maybe it's MMO envy, whatever. I have no issues with Darkfall. I have issues with current subscribers thinking it's perfectly fine to slog through 30 hours of crappy gameplay for the actual game to start, and getting mad when the majority of gamers fail to see the same reasoning. If you found Darkfall fun after 10 hours of gameplay, all the power to you. Keep enjoying your game, and I wish you all the best in your future online endeavors.

Eurogamer finally posts Darkfall re-review, game now 4/10 {Massively}

Jul 17th 2009 5:23PM How open of a mind does someone need to get past 30 hours of sucky gameplay? I'm sorry, but at most I'll give 10 hours for a game to hook me. If it fails by that point, I'm moving on before I waste any more of my time.

Ulduar nerfs and Blizzard's new raid philosophy {WoW}

May 2nd 2009 2:59PM Why, exactly, should 5% of the game's population be privy to integral pieces of the games lore?

At least you're honest about one thing. It's not really about the challenge. Hard modes can give you that, but what they can't give you is that exclusivity that existed Pre-TBC for only a fraction of the subscribing base.

When you triumphed over the original enemies of Naxx, tell me what exactly changed in the Plaguelands? The last time I checked, that place was still a festering biohazard. When you were progressing through the raid ladder, meeting and defeating bosses on what is collectively termed as "farm status", how exactly did that tie into the lore?

This isn't about lore, and it never has been. It's about having something nobody else has. Guess what? It's a game. If you want exclusivity so bad, turn the game off and go get a high-paying job. Then, take your money and buy things that only an elite few can have just so you can feel special. Meanwhile, the rest of us lowly players will be paying for and enjoying all of the aspects of a game we love, simply because we love it. Not because we need something exclusive to us to feel a little better about ourselves.

Daily Chores achievement is no longer a chore {WoW}

May 1st 2009 4:35PM Stop hiding behind the guise of a challenge seeker. Everybody knows exactly what makes the vehement defenders of this achievement so mad. You had the time to toil away at this terrible achievement, and you're afraid that if Blizzard takes it away, it'll make you just a little less special.

Don't worry. You're not special, and you probably never will be.

School of Hard Knocks is no challenge. It is time consuming and frustrating, and most importantly, destructive to the overall strategy that guides many of the game's battlegrounds. Why it is still included as part of the meta-achievement is beyond me. Maybe it has something to do with the countless people in these comments that complain so loudly, yet fail to show the self-restraint to avoid something that they find unpleasant.