Jul 2nd 2011 10:58PM Yes, this... When the CU and NGE killed SWG, I fought it off for several months, but finally tried WoW. I've enjoyed playing it on and off the last several years, but I've always felt like WoW was some sort of placeholder until the next Star Wars MMO came out. I'm in another WoW hiatus (this one is 3 months so far), and REALLY hoping ToR doesn't disappoint
Jan 15th 2011 12:21PM As we move into the next tiers of gear, will Tol Barad rep rewardsalso move up a tier? If they don't do that, I could see interest in playing it go down dramatically once we are all exalted and have our
trinkets and pets and such.
Jan 1st 2011 11:52AM Happy New Year!
Dec 28th 2010 12:56PM Entry
Dec 27th 2010 1:20PM Merry Christmas
Dec 27th 2010 1:17PM Merry Christmas
Dec 22nd 2010 2:40PM This is my entry. There are many like it, but this one is mine.
Dec 22nd 2010 1:58PM Just all of Karazhan. Just about every boss had some sort of line he'd/she'd spit out that you would quote in guild chat endlessly.... To this day, you still hear the big bad wolf yelling at you almost every boss fight, if you have DBM.
They did such an awesome job with Kara, voiceovers included. I hope we get something even approaching that well done in Cataclysm.
Dec 22nd 2010 1:47PM Greetings
Dec 14th 2010 3:03AM My issue with this whole thing is simple... WHO CARES if large or medium size guilds level up faster?
Why is there a cap at all? Does Blizzard think smaller guilds will up and quit if they see the large organized guilds leveling up much quicker than them? Do they think large guilds will get bored once they reach max level and cancel their subscriptions? Do they think leveling your guild faster gives you THAT much more of an advantage? Or do they think smaller guilds will be a thing of the past without a cap? We'll all get there eventually.
It's just like raiding. The large organized guilds will plow through any content thrown at them, and smaller casual guilds will get to it when they get to it. We're all still having fun no matter what speed we go.
If players enjoy getting to that content quickly, getting all that comes with being in a large organized guild, then they'll join one. If they don't mind just playing casually with friends, they'll do that. I would think it's an extremely small percentage of players that would actually be upset that the guild who killed that raid boss 2 days after the dungeon was released also leveled their guild 24 times faster. It's just how life works.....
(But when it comes down to it... honestly, I think Blizzard is the KING of making time-sinks in order to make us continue to play.... hell, it's worked on me for 6 years. This is probably the true reason they did it... just one more time-sink to keep us in front of the computer paying our 15 a month for a long time to come. but eh, I might be wrong on that....)