May 18th 2009 11:07PM I don't know what it's like in other countries but in mine TeliaSonera is a joke.. It overcharges for no reason (been there, experienced that), the customer service is sub-par, and while the network covers 99% of the country the quality is abhorrent for a country-wide provider.
May 18th 2009 2:26AM Well, my Draenei shaman is incidentally an herbalist/alchemist since I figured as someone working with the spirits of the world, she'd have intricate knowledge about how things work and how to create most wondrous of potions - plus there were some cool potions I thought I could emulate shamanistic trance with.
Anyway, altough it's not her IG profession she is a jewelcrafter as well, a rather good one I might add. And I weaved this in to her class that, she has a self-crafted pendant that contains fine sand and pure water, and bracelets that altough look just that, bracelets, have a portion of what anchors the remaining elemental powers to her aid. This was because I didn't want to be carrying around totems, and I thought this as a nice way to marry the gemcutting racial backstory to her story as well. Feel free to use the idea on your characters, if you want. :)
May 8th 2009 12:48AM I'm not saying your suggestions aren't good, but if you say the gameworld is lifeless, you really need to look around a little better. The world of Azeroth has NEVER seemed to be so much alive than it has been in Wrath.
Seeing the shoveltusk males fight out for the herd was something pretty amazing the first time I saw it. There are beasts that act like beasts, NPC's that don't seem to serve a purpose but are there just to make you feel the world is actually alive.
To say that 2.4. was the pinnacle of WoW's evolution is nothing short of ridiculous, IMHO. The world seems well enough alive to me, more than it did in 2.4 for sure. Maybe we're looking at this from different perspectives.