Feb 18th 2011 8:30AM I've just realised I didnt really answer the question properly. So here are two from me:
Firstly Murmur: one of those bosses that you can down as long as the tank and healer dont die. 3 dps died at 80%, me and the tank then got him down to 5% before I fucked up and we wiped. It felt epic at the time... when we wiped I was so gutted, but in a good way, we saw the funny side of it.
Second was on Stone Drake in Stone Core, for exact same reasons as above. Almost an identical wipe happened, before downing him.
A lot of bosses in Cata have given me immense satisfaction when they die, non so much as Omnitron and Conclave, two very good fights that are very satisfying to down.
Feb 18th 2011 8:20AM Mine was probably getting Al'ar down.
I know its not the most difficult boss in the world, but at the time for what ever reason we were struggling (like you do). In my opinion there was something really quite intriguing about that boss fight, it was more engaging than the others we were doing at the time.
Eventually we downed him and I cant remember why but it was a somewhat fudged attempt, like I think we got very lucky with one of the mechanics or something. Suffice to say it was a lucky kill, but I remember feeling invincible afterwards.
That whole period of WoW for me was just so enjoyable. Raid content from all tiers was relevant, for example you HAD to raid the T5 stuff before even hoping to do the T6 stuff. I was in the camp that was good enough to do T5 upto Vasj/KT, but not hardcore enough to step into BT/MtH. When Zul Aman came out I was over the moon, it was a raid that was really engaging and really challenging, yet felt do-able and no matter how many wipes, it never felt tedious to me.
So I guess the TLDR is that for me, TBC from T5 to T6 is just pure fond memories.
Jan 14th 2011 9:43AM I think you may have a point, but its worth remembering that we are still in the first tier of content and you dont know how much stat inflation will be between tiers.
I also think maybe your putting too much emphasis on spell power as a stat. We have Mastery now which in most cases provides buffs to our healing niches' in ways that spell power never could, for example I as a resto Shaman will see my spells scale justly as the targets health get lower, more spell power just increases the healing done on a target that is always at full health.
Having said that, I am no expert on the topic so I may be missing something.
Sep 26th 2010 5:33PM Whilst I agree that Deathwing probably isn't the final boss, I'm not convinced by the arguments put forward in this article. Having said that, it was an interesting read.
Personally, I don't agree that the every major event on Azeroth has been part of some greater plan by the Old Gods, its just not likely and puts far too much power and wisdom in their court.
Take a look at the characteristics of the major antagonists in Warcraft:
Sargeras & Burning Legion: They have an agenda - to see the universe burn & to seize all power, hence why they always go for Azeroths crown jewels (world tree and well of eternity). Cunning as hell. If anyone was to have a master plan, it would be these guys.
Old Gods: Their only agenda seems to manipulate the world and wreak havoc. Yes you could argue that they are doing this to escape their prison but its always an intricate and convoluted plan, its just far fetched IMO. I agree they would benefit more from the sundering/cataclysm than old Sarge and the legion though.
Re: the first statement, I too don't think that DW will be the 'final' boss in Cat. It has to be an Old God. We all know Deathy is as much a pawn to the Old Gods as the Twilights Hammer goons. Both pawns to a hidden master. Just like TBC. I hope so anyway, as the way TBC story unfolded was just pure WIN.
That is all. KYL FTW. x
May 8th 2009 6:26PM Yeah man the first screen was sweet. WoTLK's is cool at first, but it doesn't seem 'frontier-y' enough, especially compared to the first two. It would have been fitting to show legions of scourge marching in the distance or something.
Personally, I'd mix TBC visual theme (Hell Fires Portal is SOOOO intimidating), with vanilla's theme music. As with most things in Vanilla, the login was truly seemed epic.
I've yet to be blown away by anything in WoTLK tbh. Nothing epic, intimidating, or daunting, only a nice solid gaming experience.