Nov 26th 2011 2:43PM /wave at Raid Leader
/cast Alter Time
/jump off really high cliff
/watch Raid Leader cry over your impending death
/wave at Raid Leader
/s "Whew, that was close"
/s "Who wants pie?"
Nov 25th 2011 7:47PM Sandbergk has a point. Under our current system, our "end" talent is actually acquired at around level 70 (once we reach 31 talent points). The talent points from 70-85 are "filler" talents where we further bulk our main tree, or branch out to others. So that Fire Mage that just hit 85 isn't all excited about finally being able to use Living Bomb, he's been using it for 15 levels. His decision is more about whether or not to put that final point into Piercing Ice in the frost tree or take something he skipped on his way to Living Bomb.
For me, the new talent trees are somewhat underwhelming. Primarily from the point I think Matt is trying to make, the level 90 talent point choice is very . . . meh. As a mage I get to pick which change to Polymorph I get: Sickly, Heavy or Double. Don't get me wrong, having a sheep and a pig up and prancing around them as I nuke the living daylights out of their friends is exciting. But it doesn't make me all of a sudden uber special, which is what Matt seems to want for his character when he hits 90.
Nov 25th 2011 7:31PM Something like a lifetime subscription can backfire drastically. Who could have imagined 7 years ago that WoW would still be kicking it and leading the pack? Who knows where it will be 7 years from now? Imagine the revenue lost if developers anticipate a game's life-cycle to be 4 years, but it ends up to be 10. These people put the games out as a way to make money after all.
Nov 18th 2011 11:21PM ^^
This, this and more this.
I've spent probably only a total of 4-5 hours on the PTR trying out the LFR. 9 times out of 10, I get dropped into a half-completed instance with the raid group in a constant state of drops and fills. It truly becomes a "black hole" for people queuing hoping for a fresh run, being disappointed as others join, others drop and we get nowhere.
Nov 17th 2011 7:05PM As mentioned by one of your fellow WoW Insider columnists, the clear reason why the Raid Finder is 25-man is one of pure demographics. 2 tanks, 7 heals and 16 dps would be a lot faster to put together than 2 tanks 2 heals and 6 dps. If the Raid Finder were 10-mans, we would be seeing the same issue as we currently see with the Dungeon Finder, that of long queues for dps roles.
Nov 6th 2011 6:25PM Yea, I'm surprised you missed this one Chase. Most people don't think about Avenging Wrath as a holy cooldown, and you hit that spot on. But Hand of Sacrifice is big and with a relatively short cooldown.
Oct 26th 2011 12:33PM Which, now that I think about it, is better, because Pan-duh-REE-uh sounds too much like diarrhea, which we all know isn't a good thing.
Oct 26th 2011 12:31PM Cutaia is right, after listening to the BlizzCon footage (never thought to see what was out there on YouTube), it is definitely Pan-DARE-ee-uh
Oct 26th 2011 12:21PM My Q for the Queue (or the WoW Insider readers out there):
How does one properly pronounce the word Pandaria?
After years of incorrectly pronouncing Draenei as DRAIN-eye, I figure I better ask now before we get too far along toward this new expansion.
May 21st 2011 10:23PM Am I the only one pondering and laughing at the fact that March's guild of the month is being announced toward the end of May?
Perhaps this is WoWInsider's version of Blizzard's dance studio, something they get around to . . . soon(TM).