Jan 10th 2012 11:00AM As an undergraduate student, I share the desire.
Jan 1st 2012 8:03AM To get Dragonwrath, Tarecgosa's Rest before next expansion.
Dec 19th 2011 4:13AM Worth an attempt.
Oct 5th 2011 8:30AM We're in the same league, then!
Sep 30th 2011 1:26PM My longest grind was Staff of the Grand Magister (http://www.wowhead.com/item=34182) from the Sunwell. For six months, week after sanity-crushing week I had to put up with Felmyst until the RNG finally decided to look my way.
Jul 13th 2011 2:46PM I share your sentiment. On a lighter note, it's the Tauren racial that saved him.
Jun 15th 2011 7:51PM I think that throughout the article, the author was quite close to saying out loud that magic, at its core, is chaos. Chaos alters, chaos changes, chaos defiles, destroys and corrupts, chaos invents, creates and perfects. On the other hand, there's order, which is stability and rules, but also stasis and creative sterility.
Which turns some of the roles around in the cosmic scale of things: the Titans are champions of chaos. By introducing chaos into worlds, they allow them to change, grow and thrive. Sargeas is on the side of order, the evil kind of order that wishes to destroy things until there's nothing left to destroy and the multiverse is in perfect, ordered, sterile ashes.
What reinforces this view are some quotes by demons of the Legion: they want to bleed the world dry of magic, leave it a sterile wasteland.
May 25th 2011 10:51AM In its concept, the Emerald Dream is very similar to the Feywild/Faerie from the D&D franchise, especially the 4th Edition. A place of natural power and beauty, untainted by civilisation, free and wild.
Now, I wonder whether Blizzard will ever introduce something akin to D&D's Shadowfell: a dark and gloomy twin of the material world. If the Feywild (or, for us, Emerald Dream) is what the world would be like without sentient races, Azeroth's "Shadowfell" might be what the world would be if the sentient races succumbed to the dark powers of Warcraft universe.
I'm eager to hear your speculations on that matter!
May 24th 2011 9:25AM Agreed. There should be minor glyphs that change spell graphics.
May 8th 2011 6:33PM I'll also add my two pence: Even though the listed maximum age of easterling High/Blood Elves is listed as 400, there's reports of some getting as far as 2000. How such a remarkable age is achieved is unknown.